Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Falling off the 4ed bandwagon
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="BryonD" data-source="post: 5051859" data-attributes="member: 957"><p>No, I'm following on to the comment I already made an you replied to.</p><p></p><p></p><p></p><p> Thats pretty much a non sequitur there. You seem to have forgotten that we are only talking about situations not covered by the rules wherein the DM must make a call. So the idea that this calls for something for every possible action is already out of contact with the point. But then beyond that, for your statement to hold one must presume that every DM ruling is suddenly unique. Disagreeing with your defense of one page of text being a one sizes fits all solutions in no way claims that there is no consistency in the rulings. It was a total red herring. </p><p></p><p></p><p>Exactly, which is why I don't like trying to say that the answers are on one page. Thanks for agreeing.</p><p></p><p>Again, if you constrain yourself to DMs that need help, I've got no dispute. But either the DM learns and thus comes over to my side of the debate, no longer needing help and no longer seeing one page of solution as the way to go, or the DM doesn't learn. The latter case speaks for itself.</p><p>REALLY? So you can say that a terrible game is good just because it is run by a good DM? I'm not talking about a good DM making a fun experience with a terrible system. I'm talking about declaring the mechanics themselves to be of high quality.</p><p></p><p>But you are wrong because your game makes puppies cry.</p><p> <img src="http://www.enworld.org/forum/images/smilies/erm.png" class="smilie" loading="lazy" alt=":erm:" title="Erm :erm:" data-shortname=":erm:" /> </p><p>Come on, that wasn't even a response you offered there. </p><p></p><p>So you think a bunch of <strong>confusing</strong> subsystems that you have to keep going back to is a bad thing and story and action is fun? Gee. </p><p></p><p></p><p>And once that man knows how to fish, he will stop going back to page 42 and agree with me. Or, he might just keep going back to pg 42 for the free fish and never really learn. Either way my way looks vasty better to me.</p></blockquote><p></p>
[QUOTE="BryonD, post: 5051859, member: 957"] No, I'm following on to the comment I already made an you replied to. Thats pretty much a non sequitur there. You seem to have forgotten that we are only talking about situations not covered by the rules wherein the DM must make a call. So the idea that this calls for something for every possible action is already out of contact with the point. But then beyond that, for your statement to hold one must presume that every DM ruling is suddenly unique. Disagreeing with your defense of one page of text being a one sizes fits all solutions in no way claims that there is no consistency in the rulings. It was a total red herring. Exactly, which is why I don't like trying to say that the answers are on one page. Thanks for agreeing. Again, if you constrain yourself to DMs that need help, I've got no dispute. But either the DM learns and thus comes over to my side of the debate, no longer needing help and no longer seeing one page of solution as the way to go, or the DM doesn't learn. The latter case speaks for itself. REALLY? So you can say that a terrible game is good just because it is run by a good DM? I'm not talking about a good DM making a fun experience with a terrible system. I'm talking about declaring the mechanics themselves to be of high quality. But you are wrong because your game makes puppies cry. :erm: Come on, that wasn't even a response you offered there. So you think a bunch of [b]confusing[/b] subsystems that you have to keep going back to is a bad thing and story and action is fun? Gee. And once that man knows how to fish, he will stop going back to page 42 and agree with me. Or, he might just keep going back to pg 42 for the free fish and never really learn. Either way my way looks vasty better to me. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Falling off the 4ed bandwagon
Top