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Falling off the 4ed bandwagon
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<blockquote data-quote="UngainlyTitan" data-source="post: 5052894" data-attributes="member: 28487"><p>No, unless I am misunderstanding you. Memorisation is pretty much the point, no?</p><p>The vancian wizard requires that they figure out in advance what they might need and have it memorised or create scrolls of the same. </p><p>For example, I run a wizard character in an occasional campaign that has being going on for years and using a couple of different systems but is now converted to 4e. So I have the ritual Shadow Bridge that I picked because it was similar to a spell I had in the system that the campaign was originally using. </p><p>Now in the last session, we were tasked to protect a artist and ensure that he completed this painting in the town. Now this guy had a history of doing paintings that brought fantastical luck or disaster to towns where they were created. </p><p>It turns out that the painting was in itself a ritual and when he completed it two demons appear and we are tasked to retrieve the crown of the Witch Queen that ruled the town about 2000 years previously and we had half an hour to do it. </p><p>So when we go into the town we found the tallest building nearest the keep and I cast Shadow Bridge on the roof, directly to the roof of the Keep so bypassing the castle defenses. </p><p></p><p>So I think that that was creativity in using resources at hand, rather than creating resources in advance that casters in older versions of D&D engaged in.</p></blockquote><p></p>
[QUOTE="UngainlyTitan, post: 5052894, member: 28487"] No, unless I am misunderstanding you. Memorisation is pretty much the point, no? The vancian wizard requires that they figure out in advance what they might need and have it memorised or create scrolls of the same. For example, I run a wizard character in an occasional campaign that has being going on for years and using a couple of different systems but is now converted to 4e. So I have the ritual Shadow Bridge that I picked because it was similar to a spell I had in the system that the campaign was originally using. Now in the last session, we were tasked to protect a artist and ensure that he completed this painting in the town. Now this guy had a history of doing paintings that brought fantastical luck or disaster to towns where they were created. It turns out that the painting was in itself a ritual and when he completed it two demons appear and we are tasked to retrieve the crown of the Witch Queen that ruled the town about 2000 years previously and we had half an hour to do it. So when we go into the town we found the tallest building nearest the keep and I cast Shadow Bridge on the roof, directly to the roof of the Keep so bypassing the castle defenses. So I think that that was creativity in using resources at hand, rather than creating resources in advance that casters in older versions of D&D engaged in. [/QUOTE]
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