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General Tabletop Discussion
*Dungeons & Dragons
Falling Rules and actually Falling
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<blockquote data-quote="jodyjohnson" data-source="post: 7246525" data-attributes="member: 5590"><p>Just a side commentary of the frequency of the 1000' foot fall. I've been listening to a lot of <em>Dice, Camera, Action</em> and <em>Critical Role</em> and the 1000' foot fall seems to come up really often.</p><p></p><p>Partly because it allows the characters to act before the fall meets it's end. 499 foot fall - no chance to officially act. 500+ chance to Act in initiative order. And then it is totally hilarious to have a character take 100d6 falling damage (no cap at 20d6) especially if you haven't announced that particular house rule.</p><p></p><p>I think normally we've gravitate towards 100' falls but we all know 10d6 isn't killing anyone after level 3.</p></blockquote><p></p>
[QUOTE="jodyjohnson, post: 7246525, member: 5590"] Just a side commentary of the frequency of the 1000' foot fall. I've been listening to a lot of [i]Dice, Camera, Action[/i] and [i]Critical Role[/i] and the 1000' foot fall seems to come up really often. Partly because it allows the characters to act before the fall meets it's end. 499 foot fall - no chance to officially act. 500+ chance to Act in initiative order. And then it is totally hilarious to have a character take 100d6 falling damage (no cap at 20d6) especially if you haven't announced that particular house rule. I think normally we've gravitate towards 100' falls but we all know 10d6 isn't killing anyone after level 3. [/QUOTE]
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Falling Rules and actually Falling
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