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General Tabletop Discussion
*Dungeons & Dragons
Falling Rules and actually Falling
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<blockquote data-quote="Lylandra" data-source="post: 7247933" data-attributes="member: 6816692"><p>The question is: What's a high level character supposed to survive? And I guess our mileages may vary much.</p><p></p><p>Now I'm not that much into 5E, but we discussed other systems as well, so I'd just add some random thoughts:</p><p></p><p>I wouldn't really let a character take damage from a fall that's not exceeding the height he can jump (some characters can get incredible speed and jump to ridiculous heights)</p><p></p><p>There should be a minimum falling distance to really take damage for large creatures. For example, Tormyr's chart lets a gargantuan creature take more damage from a 10 ft fall than a medium sized one. But a gargantuan creature falling 10 ft. should be the same equivalent as a medium sized creature falling 3 ft. Because drag (which leads to terminal verlocity) is only one part of the equation. Structural stability is the other. (Yes I know HP cover that as well, but falling from a 75cm equivalent shouldn't do lethal HP damage.)</p><p></p><p>Ref or acrobatics to mitigate some damage should be appropriate. Cats exist, you know?</p></blockquote><p></p>
[QUOTE="Lylandra, post: 7247933, member: 6816692"] The question is: What's a high level character supposed to survive? And I guess our mileages may vary much. Now I'm not that much into 5E, but we discussed other systems as well, so I'd just add some random thoughts: I wouldn't really let a character take damage from a fall that's not exceeding the height he can jump (some characters can get incredible speed and jump to ridiculous heights) There should be a minimum falling distance to really take damage for large creatures. For example, Tormyr's chart lets a gargantuan creature take more damage from a 10 ft fall than a medium sized one. But a gargantuan creature falling 10 ft. should be the same equivalent as a medium sized creature falling 3 ft. Because drag (which leads to terminal verlocity) is only one part of the equation. Structural stability is the other. (Yes I know HP cover that as well, but falling from a 75cm equivalent shouldn't do lethal HP damage.) Ref or acrobatics to mitigate some damage should be appropriate. Cats exist, you know? [/QUOTE]
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