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Falling Rules and actually Falling
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<blockquote data-quote="Tormyr" data-source="post: 7249322" data-attributes="member: 6776887"><p>The reason the chart has a gargantuan creature take more damage for is that the chart is more about falling than jumping. In 5e a creature can take a 10' run and jump up 3 + STR modifier feet. So a strength 30 creature can jump 13 feet off the ground. There is no distinction between creature sizes, although I suspect the 3' was an abstraction for half the height of a 6' tall humanoid since the rule is in the PHB. So the height a creature can jump does not really factor in that much, and if the creature can reach the distance by just stepping down, that height doesn't factor in while it is walking.</p><p></p><p>Where it does factor in is if the gargantuan creature is actually falling. This can occur in situations where the gargantuan creature is somehow knocked prone and falls backward off a 10' ledge. Then it might be hitting head or waist first, and that 10' fall damage actually applies. If the creature has a reaction, it can spend that for the Dexterity (Acrobatics) check to reduce the damage, catching itself with a hand or arm before taking full damage. In these cases, the parts of the creature taking damage have fallen much more than the 10' change in elevation. The gargantuan creatures feet were 10' up, but the waist or head can be another 10', 20', or more feet up from that. This is why construction and heavy industry safety training mentions that a person can suffer fatal injuries from a height as small as two feet. The person gets their feet tangled up and manages to hit the ground head first. The head has traveled about 8'. The gargantuan creature also has significantly more mass to slam into the ground, adding to its damage received.</p><p></p><p>That being said, the rules need to be adjusted on the fly for creatures that can actually vertically leap tall heights if they are leaping down on purpose within that distance.</p><p></p><p>As an aside, my rules handle cats and other creatures that have some means of increasing drag mitigating falls. They are treated as one size class less if they spend a reaction to mitigate the fall damage. Cats spread out a bit and relax their muscles for the landing. Since cats are tiny, they are treated as a size class down from tiny and only take 1 damage (a clause I need to add) regardless of the height they fall from within the first round. If they have a reaction to spend, they negate the damage with a Dexterity (Acrobatics) check and take 0 damage.</p></blockquote><p></p>
[QUOTE="Tormyr, post: 7249322, member: 6776887"] The reason the chart has a gargantuan creature take more damage for is that the chart is more about falling than jumping. In 5e a creature can take a 10' run and jump up 3 + STR modifier feet. So a strength 30 creature can jump 13 feet off the ground. There is no distinction between creature sizes, although I suspect the 3' was an abstraction for half the height of a 6' tall humanoid since the rule is in the PHB. So the height a creature can jump does not really factor in that much, and if the creature can reach the distance by just stepping down, that height doesn't factor in while it is walking. Where it does factor in is if the gargantuan creature is actually falling. This can occur in situations where the gargantuan creature is somehow knocked prone and falls backward off a 10' ledge. Then it might be hitting head or waist first, and that 10' fall damage actually applies. If the creature has a reaction, it can spend that for the Dexterity (Acrobatics) check to reduce the damage, catching itself with a hand or arm before taking full damage. In these cases, the parts of the creature taking damage have fallen much more than the 10' change in elevation. The gargantuan creatures feet were 10' up, but the waist or head can be another 10', 20', or more feet up from that. This is why construction and heavy industry safety training mentions that a person can suffer fatal injuries from a height as small as two feet. The person gets their feet tangled up and manages to hit the ground head first. The head has traveled about 8'. The gargantuan creature also has significantly more mass to slam into the ground, adding to its damage received. That being said, the rules need to be adjusted on the fly for creatures that can actually vertically leap tall heights if they are leaping down on purpose within that distance. As an aside, my rules handle cats and other creatures that have some means of increasing drag mitigating falls. They are treated as one size class less if they spend a reaction to mitigate the fall damage. Cats spread out a bit and relax their muscles for the landing. Since cats are tiny, they are treated as a size class down from tiny and only take 1 damage (a clause I need to add) regardless of the height they fall from within the first round. If they have a reaction to spend, they negate the damage with a Dexterity (Acrobatics) check and take 0 damage. [/QUOTE]
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