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<blockquote data-quote="Kemrain" data-source="post: 2658172" data-attributes="member: 12153"><p>Years and years ago a friend of mine lent me a CD full of ancient text adventure games. One that caught my interest was a game called Fallthru. This game, written in 1989 by a man named Paul H. Deal, is still on my hard drive. I recently began playing it again a few days ago, and since it is so difficult, I thought I might go online and see what other people have done with the game. Surely I'm not the only one to have played it, right?</p><p></p><p>Asside from a few usenet posts about the game that were started by one person and never replied to, or people asking for info on the author, there is nothing save places to download the game! Mr. Deal made a strategy guide, that you could recieve after paying him a $10 registration fee (it was a shareware game), but he has lost it and the source code to the game in the interviening years. This leaves me in a hell of a bind.</p><p></p><p>I'm very stuck in the game, and I can't figure out where to go from here. I was hoping that the computer gamers of EN World might have played the game before, and might be able to give me a few pointers. Conversely, I was also hoping that I might inspire some new folks to give the game a try, as it can be loads of fun to explore a world as large and complex as Faland. Mr. Deal wasn't much for names, but the game is full of things to do and discover.</p><p></p><p>It can be downloaded from <a href="http://www.the-underdogs.org/game.php?id=4161" target="_blank">Home of the Underdogs</a>, and it's a very small file. Those willing to give the game a try might want a hand getting started, as it is a very complex game and it is exceedingly easy to die. A lot of the principles of the game don't make a whole lot of sense at first glance, and the only way to learn some things is through trial and error, so it might be helpful, if anyone is interested, for me to give out the benefits of all my errors over the time I've been playing the game. I'd love to hear anyone's response, as I don't think I'll be making much progress in the game any time soon without a hand. I'm probably missing something glaringly obvious, though, and a fresh set of eyes might be just what I need to figure out how to get home.</p><p></p><p>- Kemrain the Lost.</p></blockquote><p></p>
[QUOTE="Kemrain, post: 2658172, member: 12153"] Years and years ago a friend of mine lent me a CD full of ancient text adventure games. One that caught my interest was a game called Fallthru. This game, written in 1989 by a man named Paul H. Deal, is still on my hard drive. I recently began playing it again a few days ago, and since it is so difficult, I thought I might go online and see what other people have done with the game. Surely I'm not the only one to have played it, right? Asside from a few usenet posts about the game that were started by one person and never replied to, or people asking for info on the author, there is nothing save places to download the game! Mr. Deal made a strategy guide, that you could recieve after paying him a $10 registration fee (it was a shareware game), but he has lost it and the source code to the game in the interviening years. This leaves me in a hell of a bind. I'm very stuck in the game, and I can't figure out where to go from here. I was hoping that the computer gamers of EN World might have played the game before, and might be able to give me a few pointers. Conversely, I was also hoping that I might inspire some new folks to give the game a try, as it can be loads of fun to explore a world as large and complex as Faland. Mr. Deal wasn't much for names, but the game is full of things to do and discover. It can be downloaded from [url=http://www.the-underdogs.org/game.php?id=4161]Home of the Underdogs[/url], and it's a very small file. Those willing to give the game a try might want a hand getting started, as it is a very complex game and it is exceedingly easy to die. A lot of the principles of the game don't make a whole lot of sense at first glance, and the only way to learn some things is through trial and error, so it might be helpful, if anyone is interested, for me to give out the benefits of all my errors over the time I've been playing the game. I'd love to hear anyone's response, as I don't think I'll be making much progress in the game any time soon without a hand. I'm probably missing something glaringly obvious, though, and a fresh set of eyes might be just what I need to figure out how to get home. - Kemrain the Lost. [/QUOTE]
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