Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
False dichotomies and other fallacies RPGers use
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Raven Crowking" data-source="post: 5180045" data-attributes="member: 18280"><p>At least you are asking a fundamental question.</p><p></p><p>In addition to the question you are asking, though, you should ask "What reason do I have to suspect you are wrong?" and "What reason do I have to suspect you are exagerating?"</p><p></p><p></p><p></p><p>OK, let me jump into more obvious examples, getting closer to a less obvious example:</p><p></p><p>1. I claim that, when playing D&D with you as the DM, I rolled a natural "20" on every die roll I make. However, I do not wish you to look at the die; you should simply take my word for it. It is my experience, in the game, that I am rolling these "20"s, and I expect you to believe it is so because I say that is my experience.</p><p></p><p>2. You DM, sequentially, for several hundred persons over a wide geographic area. In many of these cases, players stated a preference for foo, but when you introduced foo to the game, in exactly the manner they stated a preference for, in each and every case, the game ended with everyone unhappy specifically because of the foo. Each of these players expresses disgust with the effects of foo on the game, and leaves, never to return. Now, another group of players arrives, and they also express a preference for foo. Do you give them the same credence you gave the hundreds of previous players, or have you learned from your experiences? If you accept that they are telling you the truth, how does that relate to your previous experience? If they also leave in disgust, what about the next group of players who say they love foo? What about the next? The next? At what point do you stop assuming that the next group of "foo loving" players will know what they are talking about?</p><p></p><p>3. A poster gets into a long and complicated discussion on EN World, claiming repeatedly that he believes fudging is a bad idea that damages the game in nearly every case. Now he asks you if his statement of "In my experience, and IMHO, fudging is beneficial to the game" should be given the same credence as his statement of "In my experience, some players like to play human characters, and some do not." Do you conclude that these statements have equal claim to veracity? Or do you maybe....just maybe....learn from prior experience?</p><p></p><p></p><p>RC</p></blockquote><p></p>
[QUOTE="Raven Crowking, post: 5180045, member: 18280"] At least you are asking a fundamental question. In addition to the question you are asking, though, you should ask "What reason do I have to suspect you are wrong?" and "What reason do I have to suspect you are exagerating?" OK, let me jump into more obvious examples, getting closer to a less obvious example: 1. I claim that, when playing D&D with you as the DM, I rolled a natural "20" on every die roll I make. However, I do not wish you to look at the die; you should simply take my word for it. It is my experience, in the game, that I am rolling these "20"s, and I expect you to believe it is so because I say that is my experience. 2. You DM, sequentially, for several hundred persons over a wide geographic area. In many of these cases, players stated a preference for foo, but when you introduced foo to the game, in exactly the manner they stated a preference for, in each and every case, the game ended with everyone unhappy specifically because of the foo. Each of these players expresses disgust with the effects of foo on the game, and leaves, never to return. Now, another group of players arrives, and they also express a preference for foo. Do you give them the same credence you gave the hundreds of previous players, or have you learned from your experiences? If you accept that they are telling you the truth, how does that relate to your previous experience? If they also leave in disgust, what about the next group of players who say they love foo? What about the next? The next? At what point do you stop assuming that the next group of "foo loving" players will know what they are talking about? 3. A poster gets into a long and complicated discussion on EN World, claiming repeatedly that he believes fudging is a bad idea that damages the game in nearly every case. Now he asks you if his statement of "In my experience, and IMHO, fudging is beneficial to the game" should be given the same credence as his statement of "In my experience, some players like to play human characters, and some do not." Do you conclude that these statements have equal claim to veracity? Or do you maybe....just maybe....learn from prior experience? RC [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
False dichotomies and other fallacies RPGers use
Top