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General Tabletop Discussion
*TTRPGs General
False dichotomies and other fallacies RPGers use
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<blockquote data-quote="Scribble" data-source="post: 5180071" data-attributes="member: 23977"><p>I never said anything about accepting plausibility means you automatically agree with their statement. I said accepting their statement as plausible.</p><p></p><p></p><p></p><p></p><p>So... my choice is either accept they feel they like JOOKIE (it's plausible I'm sick of people saying foo in this thread) and do JOOKIE, or simply say they don't know what they're talking about and not do JOOKIE?</p><p></p><p>What good does that serve?</p><p></p><p>If I accept the plausibility of their statement, I can still counter with: In my own experience JOOKIE always leads to disaster... </p><p></p><p>If they accept the plausibility of my statement, we can continue having an adult like conversation about the relative merits of adding JOOKIE to the game...</p><p></p><p>As opposed to simply getting one or more parties angry about either adding or not adding JOOKIE to the game.</p><p></p><p></p><p></p><p>This is not plausible.</p><p></p><p></p><p></p><p>What am I learning? People aren't robots. Sometimes their feelings about stuff change, sometimes people believe somewhat contradictory things at the same time. Sometimes their experiences are vastly different from my own.</p><p></p><p>If I accept that what they are saying to me is plausible, and I have no reason to believe they are intentionally lying to me, then I can have rational conversations with them about those experiences instead of arguing about who'e "right."</p><p></p><p>But, hey... it's plausible it's a waste of time?</p><p></p><p>And now I think I'm going to strike "plausible" from my list of words to use within the next 2 years.</p></blockquote><p></p>
[QUOTE="Scribble, post: 5180071, member: 23977"] I never said anything about accepting plausibility means you automatically agree with their statement. I said accepting their statement as plausible. So... my choice is either accept they feel they like JOOKIE (it's plausible I'm sick of people saying foo in this thread) and do JOOKIE, or simply say they don't know what they're talking about and not do JOOKIE? What good does that serve? If I accept the plausibility of their statement, I can still counter with: In my own experience JOOKIE always leads to disaster... If they accept the plausibility of my statement, we can continue having an adult like conversation about the relative merits of adding JOOKIE to the game... As opposed to simply getting one or more parties angry about either adding or not adding JOOKIE to the game. This is not plausible. What am I learning? People aren't robots. Sometimes their feelings about stuff change, sometimes people believe somewhat contradictory things at the same time. Sometimes their experiences are vastly different from my own. If I accept that what they are saying to me is plausible, and I have no reason to believe they are intentionally lying to me, then I can have rational conversations with them about those experiences instead of arguing about who'e "right." But, hey... it's plausible it's a waste of time? And now I think I'm going to strike "plausible" from my list of words to use within the next 2 years. [/QUOTE]
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False dichotomies and other fallacies RPGers use
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