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False truisms in 5th edition
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<blockquote data-quote="Pauln6" data-source="post: 7540771" data-attributes="member: 6777422"><p>Imaginative DMs can set up encounters that vary so that no single form of combat dominates every time. Ranged has its advantages but your enemies are going to have ranged attacks too. Ammo can be an issue, especially if you rule that a single character can only carry a single quiver (they are really bulky). If you get caught in melee, you are going to be stuck without your shield and with a one-handed weapon unless you drop your bow. A rival can pick up your bow as a free object interaction too.</p><p></p><p>I think these falsehoods might have a grain of truth but their effects in game are fairly limited. Not every pc is meant to be the best in every scenario, so vary your scenarios.</p></blockquote><p></p>
[QUOTE="Pauln6, post: 7540771, member: 6777422"] Imaginative DMs can set up encounters that vary so that no single form of combat dominates every time. Ranged has its advantages but your enemies are going to have ranged attacks too. Ammo can be an issue, especially if you rule that a single character can only carry a single quiver (they are really bulky). If you get caught in melee, you are going to be stuck without your shield and with a one-handed weapon unless you drop your bow. A rival can pick up your bow as a free object interaction too. I think these falsehoods might have a grain of truth but their effects in game are fairly limited. Not every pc is meant to be the best in every scenario, so vary your scenarios. [/QUOTE]
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False truisms in 5th edition
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