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<blockquote data-quote="Khorod" data-source="post: 805662" data-attributes="member: 1636"><p>My Craft Wand idea was just to use the Craft Wand feat on the staff- invest some XP and time, and place 50 charges of something on the staff. Initial idea was that this was a Staff-related feat.</p><p></p><p>Perhaps broadening this idea- you may have 1/25 your total XP with which to enchant your staff. It must be a straigtforward enchantment- Wand charges, weapon bonus/enhancement, and so on. You may dismiss any one enchantment with a day of work.</p><p></p><p>This goes a long way to customize a staff in itself. With this idea, a wizard could carve spell-runes all over his staff, and read them off as if the staff were 'covered' in scrolls. Etc.</p><p></p><p>**</p><p></p><p>For general customization, I don't like having # times per day of a power to be customizable. Its messy somehow. Better yet would be ever 5 levels, choose a special power off the list. Everything else is static. The powers can even have prereq requirements that make a feat tree look simple- spells known, school specialization, metamagic feats, and so on, in addition to other powers on the Staff-list.</p><p></p><p>Anything 'obvious' about a Staff should probably be such a special power. Changing size is something that would be way cooler if not every wizard's staff could do it. Casting cantrips- well, in game play, was it the wizard, or his staff? Not everyone should be able to tell.</p></blockquote><p></p>
[QUOTE="Khorod, post: 805662, member: 1636"] My Craft Wand idea was just to use the Craft Wand feat on the staff- invest some XP and time, and place 50 charges of something on the staff. Initial idea was that this was a Staff-related feat. Perhaps broadening this idea- you may have 1/25 your total XP with which to enchant your staff. It must be a straigtforward enchantment- Wand charges, weapon bonus/enhancement, and so on. You may dismiss any one enchantment with a day of work. This goes a long way to customize a staff in itself. With this idea, a wizard could carve spell-runes all over his staff, and read them off as if the staff were 'covered' in scrolls. Etc. ** For general customization, I don't like having # times per day of a power to be customizable. Its messy somehow. Better yet would be ever 5 levels, choose a special power off the list. Everything else is static. The powers can even have prereq requirements that make a feat tree look simple- spells known, school specialization, metamagic feats, and so on, in addition to other powers on the Staff-list. Anything 'obvious' about a Staff should probably be such a special power. Changing size is something that would be way cooler if not every wizard's staff could do it. Casting cantrips- well, in game play, was it the wizard, or his staff? Not everyone should be able to tell. [/QUOTE]
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