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Familiars as characters/cohorts
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<blockquote data-quote="Luthien Greyspear" data-source="post: 2419624" data-attributes="member: 34334"><p>I absolutely agree, and would eagerly have whatever rogues/scouts/sneak attackers in the enemy party go after the familiars. The problem is, I know my players. They are just as sneaky, prepare tons of warning spells in advance, and USE them. It has proven difficult (but not impossible) to catch them by surprise, and when I do, the first instinct of the sole familiar in the party (the squirrel) has been to hide, which she is very good at doing. This whole conundrum came up because the character is tired of her rodent hiding when the danger rears its ugly head (although the player agrees that it is TOTALLY in character).</p><p></p><p>In the situations I've thrown at the party so far, the only way I would've had a reason to target the familiar is as a result of metagaming, not role-playing. I've never metagamed my NPCs, and refuse to start doing so just to screw over a party of adventurers played by my friends.</p><p></p><p>Not that I won't screw them over, of course. I just won't metagame to do it. <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /></p></blockquote><p></p>
[QUOTE="Luthien Greyspear, post: 2419624, member: 34334"] I absolutely agree, and would eagerly have whatever rogues/scouts/sneak attackers in the enemy party go after the familiars. The problem is, I know my players. They are just as sneaky, prepare tons of warning spells in advance, and USE them. It has proven difficult (but not impossible) to catch them by surprise, and when I do, the first instinct of the sole familiar in the party (the squirrel) has been to hide, which she is very good at doing. This whole conundrum came up because the character is tired of her rodent hiding when the danger rears its ugly head (although the player agrees that it is TOTALLY in character). In the situations I've thrown at the party so far, the only way I would've had a reason to target the familiar is as a result of metagaming, not role-playing. I've never metagamed my NPCs, and refuse to start doing so just to screw over a party of adventurers played by my friends. Not that I won't screw them over, of course. I just won't metagame to do it. :] [/QUOTE]
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Familiars as characters/cohorts
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