Messageboard Golem
First Post
Within Encyclopaedia Arcane: Familiars, shall be addressed an abundance of issues dealing with familiars and in order to give the work a coherent structure the first section shall be dedicated to an overview of the salient topics related to familiars. In this section we shall discuss in short many of the fundamentals that shall be dealt with in more detail later in this work. Also to be found in this section shall be a brief discussion of the various types of familiars from aberrations to magical beasts to undead.
The following section shall feature an in-depth treatise upon the art of summoning a familiar. It is herein that the various summoning rituals shall be detailed and cataloged for ease of reference. Also to be found in this section shall be a concise assessment of the advantages and disadvantages of postponing the summoning of a familiar.
The next segment of this work deals with the effects of bonding to a familiar and provides a helpful and alphabetized list of the most common consequences of bonding. This portion of the manuscript also provides a detailed inquiry into the variations upon the standard evolution of abilities that familiars acquire as their masters expand their influence over arcane power.
Further sections incorporated into this tome include: an in-depth exploration of the training rituals that are oft times used to develop and expand a familiar’s repertoire, and a short consideration of those mages that specialize in the utilization of familiars. Finally this work shall conclude with a concise catalog of spells that were created in order to enhance the survivability and capabilities of familiars.
As an endnote to this introduction, and a slight indulgence of wit, it is the firm hope of the author of the work that this volume will prove to be a useful reference for those who are fascinated by all things familiar.
The primary purpose of this sourcebook is to give players and Games Masters alike all the information they need to manage familiars in their campaigns. Herein you will find chapters devoted to the process of summoning familiars and the effects of bonding with them. You will also find variant special ability progressions for familiars whose masters have gained in experience, a detailed guideline on how to improve a familiar via gained experience and training rituals, brief overviews of a couple prestige classes based on familiars, and a catalog of spells used to augment familiars. Finally, this work shall discuss how to implement the above rules and make familiars a living part of every campaign and provide a condensed list of familiars and their stats.
Summoning a familiar is an important step for any mage and it should not be taken lightly. Familiars are much more than pets; they are an extension of the mages that summon them. To be more to the point, familiars are a part of the mage made manifest by his arcane powers and will and the mage should recognize that he invests much more than the components of the summon spell into his familiar. In fact, he invests a piece of himself that should be protected by the mage, lest it be lost to him forever.
The following section shall feature an in-depth treatise upon the art of summoning a familiar. It is herein that the various summoning rituals shall be detailed and cataloged for ease of reference. Also to be found in this section shall be a concise assessment of the advantages and disadvantages of postponing the summoning of a familiar.
The next segment of this work deals with the effects of bonding to a familiar and provides a helpful and alphabetized list of the most common consequences of bonding. This portion of the manuscript also provides a detailed inquiry into the variations upon the standard evolution of abilities that familiars acquire as their masters expand their influence over arcane power.
Further sections incorporated into this tome include: an in-depth exploration of the training rituals that are oft times used to develop and expand a familiar’s repertoire, and a short consideration of those mages that specialize in the utilization of familiars. Finally this work shall conclude with a concise catalog of spells that were created in order to enhance the survivability and capabilities of familiars.
As an endnote to this introduction, and a slight indulgence of wit, it is the firm hope of the author of the work that this volume will prove to be a useful reference for those who are fascinated by all things familiar.
The primary purpose of this sourcebook is to give players and Games Masters alike all the information they need to manage familiars in their campaigns. Herein you will find chapters devoted to the process of summoning familiars and the effects of bonding with them. You will also find variant special ability progressions for familiars whose masters have gained in experience, a detailed guideline on how to improve a familiar via gained experience and training rituals, brief overviews of a couple prestige classes based on familiars, and a catalog of spells used to augment familiars. Finally, this work shall discuss how to implement the above rules and make familiars a living part of every campaign and provide a condensed list of familiars and their stats.
Summoning a familiar is an important step for any mage and it should not be taken lightly. Familiars are much more than pets; they are an extension of the mages that summon them. To be more to the point, familiars are a part of the mage made manifest by his arcane powers and will and the mage should recognize that he invests much more than the components of the summon spell into his familiar. In fact, he invests a piece of himself that should be protected by the mage, lest it be lost to him forever.