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Familiars much cooler than I ever realized!
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<blockquote data-quote="Thanee" data-source="post: 1607001" data-attributes="member: 478"><p>Geez, ForceUser, you need to put more thought into this. You have only started to see the light! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>Yes, familiars are HIGHLY useful!</p><p></p><p>You can do so much cool stuff with familiars...</p><p></p><p>One of the characters I like the most in 3E is the Arcane Trickster. Consider what kind of skills are opened up with that class (combination)! If for nothing else, they could help searching a room, for example (tho, they are not as good at searching traps unless you can somehow give them the cleric spell Find Trap (magic item maybe?)).</p><p></p><p>Also, with the 3.5 Polymorph (NO size restriction!!) you can turn your familiar into a grappling monster (but be wary of their low hit point, if doing so)!</p><p></p><p>I'm currently wondering, what happens, if you Polymorph your familiar into some huge grappling monster (preferably some magical beast) and (while its in 5') cast Enlarge Person on yourself, sharing it with your familiar, because you can ignore the familiar's type according to the share spell description!</p><p></p><p>Familiars can fly around with an Antimagic Field or Silence spell and ready to fly near spellcasters to ruin their day.</p><p></p><p>Familiars can be used as some sort of lame contingency with touch spells (i.e. Invisibility). Pluck your weasel into the pockets of the rogue and cast Invisibility on it (don't deliver the spell yet). The familiar can hold the charge indefinitely, as long as you do not cast another spell.</p><p></p><p>Raven familiars are superb scouts.</p><p></p><p>With magic items (i.e. wands) and the Use Magic Device skill, they could do some fun stuff, too.</p><p></p><p>Imbue Familiar with Spell-like Ability is another great thing to throw around some extra spells.</p><p></p><p>You only need to keep in mind, how fragile familiars are! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>Bye</p><p>Thanee</p></blockquote><p></p>
[QUOTE="Thanee, post: 1607001, member: 478"] Geez, ForceUser, you need to put more thought into this. You have only started to see the light! :D Yes, familiars are HIGHLY useful! You can do so much cool stuff with familiars... One of the characters I like the most in 3E is the Arcane Trickster. Consider what kind of skills are opened up with that class (combination)! If for nothing else, they could help searching a room, for example (tho, they are not as good at searching traps unless you can somehow give them the cleric spell Find Trap (magic item maybe?)). Also, with the 3.5 Polymorph (NO size restriction!!) you can turn your familiar into a grappling monster (but be wary of their low hit point, if doing so)! I'm currently wondering, what happens, if you Polymorph your familiar into some huge grappling monster (preferably some magical beast) and (while its in 5') cast Enlarge Person on yourself, sharing it with your familiar, because you can ignore the familiar's type according to the share spell description! Familiars can fly around with an Antimagic Field or Silence spell and ready to fly near spellcasters to ruin their day. Familiars can be used as some sort of lame contingency with touch spells (i.e. Invisibility). Pluck your weasel into the pockets of the rogue and cast Invisibility on it (don't deliver the spell yet). The familiar can hold the charge indefinitely, as long as you do not cast another spell. Raven familiars are superb scouts. With magic items (i.e. wands) and the Use Magic Device skill, they could do some fun stuff, too. Imbue Familiar with Spell-like Ability is another great thing to throw around some extra spells. You only need to keep in mind, how fragile familiars are! :D Bye Thanee [/QUOTE]
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