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Familiars, what for?
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<blockquote data-quote="Neonchameleon" data-source="post: 8578738" data-attributes="member: 87792"><p>Familiars, if they venture into combat are fair game; they shouldn't be "automatic advantage all the time" and if an owl keeps on trying that someone's putting an arrow or javelin through it.</p><p></p><p>For me the first (non pet/flavour) use of the familiar is to provide a warning. The owl or hawk circling overhead is unlikely to get attacked and gives you a good chance of spotting an ambush. And if the ambush shoots it they've just revealed they are threatening you. Or the rat bringing up the rear to give you a turn's warning about reinforcements. They're also unobtrusive as well as sneaky. A rat hiding in a room is just a rat doing rat things. They're also another attempt to spot people. And excellent spies in the right situation.</p><p></p><p>The combat use is reserved for when the rubber meets the road. A hawk that dives a dragon's face as a distraction is gonna get disembodied (and eventually resummoned) as is a rat that runs up the inside of the robe of a caster.</p><p></p><p>Find Familiar is only a first level spell, nothing more. Pact of the Chain is something more - with invisible flying scouting, an extra form of vision, and in the case of the sprite with the right invocation bonus action archery which <em>can</em> stay out of the way much better.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 8578738, member: 87792"] Familiars, if they venture into combat are fair game; they shouldn't be "automatic advantage all the time" and if an owl keeps on trying that someone's putting an arrow or javelin through it. For me the first (non pet/flavour) use of the familiar is to provide a warning. The owl or hawk circling overhead is unlikely to get attacked and gives you a good chance of spotting an ambush. And if the ambush shoots it they've just revealed they are threatening you. Or the rat bringing up the rear to give you a turn's warning about reinforcements. They're also unobtrusive as well as sneaky. A rat hiding in a room is just a rat doing rat things. They're also another attempt to spot people. And excellent spies in the right situation. The combat use is reserved for when the rubber meets the road. A hawk that dives a dragon's face as a distraction is gonna get disembodied (and eventually resummoned) as is a rat that runs up the inside of the robe of a caster. Find Familiar is only a first level spell, nothing more. Pact of the Chain is something more - with invisible flying scouting, an extra form of vision, and in the case of the sprite with the right invocation bonus action archery which [I]can[/I] stay out of the way much better. [/QUOTE]
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