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*TTRPGs General
Familiars... what would you want in a supplement about them?
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<blockquote data-quote="Blacksad" data-source="post: 199062" data-attributes="member: 1359"><p>But curently, the focus of the book is familiar, and only familiar, (as the soon to be author has said) while Tome & Blood has info on improved familiar, familiar for caster of size other than small or medium, spell to heal construct, updated magic items creation rules, improved summoning feat (and new spell and prestiges classes, but you already knew that), if you hadn't T&B (which I suppose you have), which one will you buy? I would like to see expanded info on familiar, but I would like to see the book without a 2 year delay, because the publisher thought that the new rules on familiar in book x (I suppose we will see some info on imp & quasit in the tome of vile darkness), lessen the interest of the book on familiar, and the author had to find another publisher.</p><p></p><p>I agree that player enjoy it, but player spend less than the DM on RPG, even if they buy more than the PHB, and as a DM myself, if it is only on familiar I'll wait to see review on it (a book only on construct, like the one from mongose has more interest, as monster could be used in adventures featuring any adventurers).</p><p></p><p></p><p></p><p>Well, I tend to do A4 (or half that) sheets for companions (the white tiger even got a class of his own so it's more a two-sided A4 for this one), but I prefer to let the player keep them (otherwise it is no more their own pet, and it would be another NPC), also the difference between 2 toad familiar is huge, considering that familiar use the base skill of their master, and that wizard tend to have high int bonus, I can't see them having the same skills (and a monkey familiar might be helpful in alchemy with the aid another rule).</p><p></p><p>edit: jaldaen, I think you should open a house rule familar thread in the house rule forum, otherwise I would be OT, if I posted ideas for class alteration to run a pokemon-like campaign <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />, I would like to see someone write such a book as I wouldn't like to do it myself (I don't like comming with new rules in my game that haven't been playtested).</p></blockquote><p></p>
[QUOTE="Blacksad, post: 199062, member: 1359"] But curently, the focus of the book is familiar, and only familiar, (as the soon to be author has said) while Tome & Blood has info on improved familiar, familiar for caster of size other than small or medium, spell to heal construct, updated magic items creation rules, improved summoning feat (and new spell and prestiges classes, but you already knew that), if you hadn't T&B (which I suppose you have), which one will you buy? I would like to see expanded info on familiar, but I would like to see the book without a 2 year delay, because the publisher thought that the new rules on familiar in book x (I suppose we will see some info on imp & quasit in the tome of vile darkness), lessen the interest of the book on familiar, and the author had to find another publisher. I agree that player enjoy it, but player spend less than the DM on RPG, even if they buy more than the PHB, and as a DM myself, if it is only on familiar I'll wait to see review on it (a book only on construct, like the one from mongose has more interest, as monster could be used in adventures featuring any adventurers). Well, I tend to do A4 (or half that) sheets for companions (the white tiger even got a class of his own so it's more a two-sided A4 for this one), but I prefer to let the player keep them (otherwise it is no more their own pet, and it would be another NPC), also the difference between 2 toad familiar is huge, considering that familiar use the base skill of their master, and that wizard tend to have high int bonus, I can't see them having the same skills (and a monkey familiar might be helpful in alchemy with the aid another rule). edit: jaldaen, I think you should open a house rule familar thread in the house rule forum, otherwise I would be OT, if I posted ideas for class alteration to run a pokemon-like campaign :D, I would like to see someone write such a book as I wouldn't like to do it myself (I don't like comming with new rules in my game that haven't been playtested). [/QUOTE]
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