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Family Matters - Forgotten Realms Waterdeep Campaign
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<blockquote data-quote="Isida Kep'Tukari" data-source="post: 6269448" data-attributes="member: 4441"><p><strong>Session 29</strong></p><p></p><p>Session 29</p><p></p><p>When we last left our intrepid heroes, they had pledged themselves to do a task for Istishia’s church to repay them for raising Shandri from the dead. After Shandri had spent some time recovering, she eventually rejoined the group, albeit permanently scarred from the fire that had taken her life. People were very solicitous – Evelyn said she would find waterproof makeup for her, and maybe some lovely scarves or hats to cover her head and lack of hair. Shandri just smiled at that, and introduced her three new friends to the group.</p><p></p><p>Apparently when Shandri had crossed the Veil between life and death, she had gained some favor with Istishia, and knew she had to follow that favor of being able to life a second time by forwarding water’s business. To that end, she’d opened part of herself to the Elemental Plane of Water, to become an elemental archon. And with that conduit, came three faithful minions, water mephits she called Drip, Drop, and Splash. To say they were obsequious and sycophantic would be wildly understating the case. </p><p></p><p>After everyone had had a chance to catch up, Shandri superior, Felis Marron, came to them with their task to serve the temple. The group was tasked to go to Pearl Island, once a sacred place of contemplation and consecration. Marron explained that about thirty years ago, there was a great incursion of evil-tempered water creatures, a virtual army, that came out of the harbor and attacked Waterdeep. Istishia’s temple called all their priests to help stem the damage. Nearly at the same time that the priest of Pearl Island had left, the sacred springs there had gone sour for unknown reasons. During the water war, the temple of Istishia had taken many casualties, and hadn’t enough priests to spare to send to Pearl Island. In the past thirty years, all sorts of undesirable types could have tried to stay there, from pirates and smugglers to wayward monsters, and the party was meant to go there and make it right. </p><p></p><p>The party accepted, and figured their best way of getting to Pearl Island was nothing less than their friends of the Aquatic Order of the Darkening Deeps, and their ship the Dancing Duck. The Order (all three of them) were delighted to help out, though they wouldn’t linger long outside the harbor (that being their job, to keep it safe and all). They gave Garden a summoning charm to call them back when they were ready to go home. Naturally it looked like a small rubber ducky.</p><p></p><p>Once on the shores of the lush little island, the group found remnants of people having made fires on the beach, some of them as recently as a few weeks ago. There were a few faint paths to the interior, but mostly those people would have made to gather wood or look for food or water. There was, however, a large, clear path, covered with crushed pearlescent shell, and only slightly overgrown, that went straight for the interior of the island. This must have been the way to the temple.</p><p></p><p>It indeed gave way to a tall temple, sculpted to look like waves, the whole covered with white, pearly shells. Shandri sent her mephits up to take a look around all sides, and eventually the mephits reported that there was a courtyard on the back that had a dark spring and pool. Somewhat comforted in the knowledge that no big ambush was awaiting them out back, the group cautiously went into the interior. </p><p></p><p>The inside was just as wave-sculpted as the outside, and there was a large pool in the middle of the floor. It was a dark, disturbing murky color, and a quick experiment showed it was caustic with whatever was in it. There were smooth, slimy tracks all over the place, and the remnants of many more, looking like the tracks of large snakes. There was also odd writing on the wall, which Evelyn used magic to allow her to read – “Secarass was here.” There were also, much, much fainter, human footprints headed towards the back rooms, the former priests’ quarters.</p><p></p><p>Cautiously, the group headed back there, nudging open the priests’ cells and looking inside. (Evelyn had a terrible time conceiving of people living in a room she wouldn’t have even granted to a closet.) Most of the rooms were empty, but nearer the end, they found a couple cells with shackled, emaciated, weak, starving sailors, either unconscious or nearly so. After speaking to them, it was clear they were pirates. Some were from the pirate ship Coneshell, and had been taking goods to their leader in the Golden Hind, stashing them on Pearl Island. But they had been lured by the “human faced snakes,” trapped, and then were being eaten one by one. It seemed, according to Evelyn and William, that the pirates had been subject to some magical enchantment to subdue them so quickly.</p><p></p><p>A little further investigation of some of the cells found the pirates’ booty, stuffed all the way to the roofs of a couple of the rooms. While they were investigating that, the door at the far end banged open, and an irate water naga tried to snatch Steven, biting to poison him and drag him away. There was a brief, intense fight in the hallway before the naga was slain. Cautiously opening the door, Steven made his way out to the courtyard, only to have a naga slither off the roof and hurl itself on him. Hard on the heels of that, a large mother naga and another of her half-grown offspring rose up from the dark, bitter spring and began to unleash magic against the group. </p><p></p><p>The mother naga quickly cast mirror image upon herself, while the little naga with her tried to use its powers of suggestion to strike dissention within the group. The high-flying naga was soon killed, and the mirror duplicates were being rapidly destroyed by a mix of magic missiles, bullets, and crossbow bolts. The little naga was able to magically suggest that Garden “go hide,” which wasn’t that great for the naga, as Garden continued to snipe from his hidden position. But soon enough the reason for such a request became clear – a round dozen tiny baby nagas came writhing out of the treasure rooms, their fangs ready to sink into Garden’s flesh. Evelyn stopped them by using a wand she’d picked up in the same treasure rooms, a wand of burning hands.</p><p></p><p>Shandri’s water mephits, as well as a water elemental she summoned, did a number on both the mirror images as well as the smaller naga. Steven waded into the pool to finally slay the mother naga face-to-face, while the little naga turned invisible and tried to flee. The water elemental and the mephits found it and killed it quite dead. Then with the remaining time the water elemental was there, Shandri had it find the blockage of the spring, which exploded with a great gout of water and shards of sharp shell. The spring quickly began to clear, and Pearl Island was now back in the hands of those who would hold it sacred.</p><p></p><p>And so, our story continues…</p></blockquote><p></p>
[QUOTE="Isida Kep'Tukari, post: 6269448, member: 4441"] [b]Session 29[/b] Session 29 When we last left our intrepid heroes, they had pledged themselves to do a task for Istishia’s church to repay them for raising Shandri from the dead. After Shandri had spent some time recovering, she eventually rejoined the group, albeit permanently scarred from the fire that had taken her life. People were very solicitous – Evelyn said she would find waterproof makeup for her, and maybe some lovely scarves or hats to cover her head and lack of hair. Shandri just smiled at that, and introduced her three new friends to the group. Apparently when Shandri had crossed the Veil between life and death, she had gained some favor with Istishia, and knew she had to follow that favor of being able to life a second time by forwarding water’s business. To that end, she’d opened part of herself to the Elemental Plane of Water, to become an elemental archon. And with that conduit, came three faithful minions, water mephits she called Drip, Drop, and Splash. To say they were obsequious and sycophantic would be wildly understating the case. After everyone had had a chance to catch up, Shandri superior, Felis Marron, came to them with their task to serve the temple. The group was tasked to go to Pearl Island, once a sacred place of contemplation and consecration. Marron explained that about thirty years ago, there was a great incursion of evil-tempered water creatures, a virtual army, that came out of the harbor and attacked Waterdeep. Istishia’s temple called all their priests to help stem the damage. Nearly at the same time that the priest of Pearl Island had left, the sacred springs there had gone sour for unknown reasons. During the water war, the temple of Istishia had taken many casualties, and hadn’t enough priests to spare to send to Pearl Island. In the past thirty years, all sorts of undesirable types could have tried to stay there, from pirates and smugglers to wayward monsters, and the party was meant to go there and make it right. The party accepted, and figured their best way of getting to Pearl Island was nothing less than their friends of the Aquatic Order of the Darkening Deeps, and their ship the Dancing Duck. The Order (all three of them) were delighted to help out, though they wouldn’t linger long outside the harbor (that being their job, to keep it safe and all). They gave Garden a summoning charm to call them back when they were ready to go home. Naturally it looked like a small rubber ducky. Once on the shores of the lush little island, the group found remnants of people having made fires on the beach, some of them as recently as a few weeks ago. There were a few faint paths to the interior, but mostly those people would have made to gather wood or look for food or water. There was, however, a large, clear path, covered with crushed pearlescent shell, and only slightly overgrown, that went straight for the interior of the island. This must have been the way to the temple. It indeed gave way to a tall temple, sculpted to look like waves, the whole covered with white, pearly shells. Shandri sent her mephits up to take a look around all sides, and eventually the mephits reported that there was a courtyard on the back that had a dark spring and pool. Somewhat comforted in the knowledge that no big ambush was awaiting them out back, the group cautiously went into the interior. The inside was just as wave-sculpted as the outside, and there was a large pool in the middle of the floor. It was a dark, disturbing murky color, and a quick experiment showed it was caustic with whatever was in it. There were smooth, slimy tracks all over the place, and the remnants of many more, looking like the tracks of large snakes. There was also odd writing on the wall, which Evelyn used magic to allow her to read – “Secarass was here.” There were also, much, much fainter, human footprints headed towards the back rooms, the former priests’ quarters. Cautiously, the group headed back there, nudging open the priests’ cells and looking inside. (Evelyn had a terrible time conceiving of people living in a room she wouldn’t have even granted to a closet.) Most of the rooms were empty, but nearer the end, they found a couple cells with shackled, emaciated, weak, starving sailors, either unconscious or nearly so. After speaking to them, it was clear they were pirates. Some were from the pirate ship Coneshell, and had been taking goods to their leader in the Golden Hind, stashing them on Pearl Island. But they had been lured by the “human faced snakes,” trapped, and then were being eaten one by one. It seemed, according to Evelyn and William, that the pirates had been subject to some magical enchantment to subdue them so quickly. A little further investigation of some of the cells found the pirates’ booty, stuffed all the way to the roofs of a couple of the rooms. While they were investigating that, the door at the far end banged open, and an irate water naga tried to snatch Steven, biting to poison him and drag him away. There was a brief, intense fight in the hallway before the naga was slain. Cautiously opening the door, Steven made his way out to the courtyard, only to have a naga slither off the roof and hurl itself on him. Hard on the heels of that, a large mother naga and another of her half-grown offspring rose up from the dark, bitter spring and began to unleash magic against the group. The mother naga quickly cast mirror image upon herself, while the little naga with her tried to use its powers of suggestion to strike dissention within the group. The high-flying naga was soon killed, and the mirror duplicates were being rapidly destroyed by a mix of magic missiles, bullets, and crossbow bolts. The little naga was able to magically suggest that Garden “go hide,” which wasn’t that great for the naga, as Garden continued to snipe from his hidden position. But soon enough the reason for such a request became clear – a round dozen tiny baby nagas came writhing out of the treasure rooms, their fangs ready to sink into Garden’s flesh. Evelyn stopped them by using a wand she’d picked up in the same treasure rooms, a wand of burning hands. Shandri’s water mephits, as well as a water elemental she summoned, did a number on both the mirror images as well as the smaller naga. Steven waded into the pool to finally slay the mother naga face-to-face, while the little naga turned invisible and tried to flee. The water elemental and the mephits found it and killed it quite dead. Then with the remaining time the water elemental was there, Shandri had it find the blockage of the spring, which exploded with a great gout of water and shards of sharp shell. The spring quickly began to clear, and Pearl Island was now back in the hands of those who would hold it sacred. And so, our story continues… [/QUOTE]
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