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<blockquote data-quote="Loonook" data-source="post: 5885854" data-attributes="member: 1861"><p>Each casting of Plant Growth fixes one half mile radius, roughly around 1/5 of a square mile. 128 Acres of crops can be fixed... Now, with the basics of agriculture requiring around 2.4-10 acres/person to survive (2.4 acres is the current agricultural footprint for India, 10 would be living very high on the hog I would assume <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />).</p><p></p><p>So for the cost of casting the spell (150 GP, which is the minimum for the spell) you can support between 16-70 persons... I would personally assume rationing in this sort of situation and go from there, reducing these requirements by 10% allows for an additional 2-7 individuals per casting.</p><p></p><p>Now we kill all of the animals, reducing ourselves to sausage, country hams, salt beef, and other smoky treats for meat. </p><p></p><p><a href="http://www.princeton.edu/~deaton/downloads/Food_and_Nutrition_in_India_Facts_and_Interpretations.pdf" target="_blank">This chart</a> shows the Indian caloric intake on average for a 30 year period. Overall calorie consumption dropped due to major improvements in water and cleanliness over the period in extreme rural areas with difficulty gaining potable water in the early parts of the 20th century.</p><p></p><p>So we have a good baseline for what amounts to 2000 calories in basic grains and a vegetarian diet. Most foods can be eaten/processed directly in the field or a fieldhouse to conserve on overall crop issues. </p><p></p><p>Oh, and the average person pays a little under 1 month of their salary for their share of this survival feed. Most of your root vegetables will be alright, as will your shade plants as long a appropriately watered. Cider, perry, etc. would be pulled asap to be crushed, and the silage would probably be baked into sturdy cakes.</p><p></p><p>Oils pressed, they can be turned into dirt cakes... Very low on nutritional value but they will keep you 'alive' as a supplement. Grubs, mushrooms, etc. will lead to deaths in the outskirts that lack Druids...</p><p></p><p>But if a Druid is there to cast <em>plant growth</em> (and you consider it as Druid Gro)... A 6th level Druid casting 3/day covers a the largest village in 2 days and a small town in three days.</p><p></p><p>So if you have, for example, a Metropolis... You have 4 Highest Druids. At minimum they will be 13th level, with 2 6th level Subordinates. At max you have 4 18th level, and 8 9th level Druids wandering about... Not including others around.</p><p></p><p>This metropolis has at least 25000, but we'll go with Rome as an example. Most estimate around one million individuals in the Ancient Roman metropolitan area. 94 castings from our 18th level druids + 28 from our 9th levels... 13th level druids 56 plus 8 from their 6th level counterparts. If we figure in the requirements for casting their highest level spells we get an additional 12 castings from our first group and 4 from our second. These druids can also cast Goodberry to help provide additional food, at a rate of two berries/person (minimum 1 person fed per casting). Every little bit helps <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />.</p><p></p><p>Now, our High Druids can save 9380 individuals from starvation... Just from their castings/day for a year of crops. Our lesser group has 4760 saved/day of casting, not including goodberries, purification, transmutation spells, etc.</p><p></p><p>Now, you also have Mages and other spellcasters. Many nobles, rather than going into the streets and having to fight, would probably prefer Flesh to Stone. A wizard who is able to tame/barter a medusa or similar creature (cockatrice would be convenient in a carriage) would be able to save another large group of people, though of course the bodies should be hidden to prevent reprisals. The Mage can also cast Stone to Flesh on available stone buildings, but of course this is a short-term solution unless you are near a quarry or mountain range. A Mage who can stockpile the food-stone can really be covered by clerics able to cast Purify Food and Drink. I would give a Mage the ability to support around 30 individuals for a month per casting, and that is a conservative estimate of probably a ton of meat being produced per casting with some being lose due to the removal process and possible spoilage beyond the help of Purify.</p><p></p><p>Slainte,</p><p></p><p>-Loonook.</p></blockquote><p></p>
[QUOTE="Loonook, post: 5885854, member: 1861"] Each casting of Plant Growth fixes one half mile radius, roughly around 1/5 of a square mile. 128 Acres of crops can be fixed... Now, with the basics of agriculture requiring around 2.4-10 acres/person to survive (2.4 acres is the current agricultural footprint for India, 10 would be living very high on the hog I would assume :)). So for the cost of casting the spell (150 GP, which is the minimum for the spell) you can support between 16-70 persons... I would personally assume rationing in this sort of situation and go from there, reducing these requirements by 10% allows for an additional 2-7 individuals per casting. Now we kill all of the animals, reducing ourselves to sausage, country hams, salt beef, and other smoky treats for meat. [URL="http://www.princeton.edu/~deaton/downloads/Food_and_Nutrition_in_India_Facts_and_Interpretations.pdf"]This chart[/URL] shows the Indian caloric intake on average for a 30 year period. Overall calorie consumption dropped due to major improvements in water and cleanliness over the period in extreme rural areas with difficulty gaining potable water in the early parts of the 20th century. So we have a good baseline for what amounts to 2000 calories in basic grains and a vegetarian diet. Most foods can be eaten/processed directly in the field or a fieldhouse to conserve on overall crop issues. Oh, and the average person pays a little under 1 month of their salary for their share of this survival feed. Most of your root vegetables will be alright, as will your shade plants as long a appropriately watered. Cider, perry, etc. would be pulled asap to be crushed, and the silage would probably be baked into sturdy cakes. Oils pressed, they can be turned into dirt cakes... Very low on nutritional value but they will keep you 'alive' as a supplement. Grubs, mushrooms, etc. will lead to deaths in the outskirts that lack Druids... But if a Druid is there to cast [I]plant growth[/I] (and you consider it as Druid Gro)... A 6th level Druid casting 3/day covers a the largest village in 2 days and a small town in three days. So if you have, for example, a Metropolis... You have 4 Highest Druids. At minimum they will be 13th level, with 2 6th level Subordinates. At max you have 4 18th level, and 8 9th level Druids wandering about... Not including others around. This metropolis has at least 25000, but we'll go with Rome as an example. Most estimate around one million individuals in the Ancient Roman metropolitan area. 94 castings from our 18th level druids + 28 from our 9th levels... 13th level druids 56 plus 8 from their 6th level counterparts. If we figure in the requirements for casting their highest level spells we get an additional 12 castings from our first group and 4 from our second. These druids can also cast Goodberry to help provide additional food, at a rate of two berries/person (minimum 1 person fed per casting). Every little bit helps :). Now, our High Druids can save 9380 individuals from starvation... Just from their castings/day for a year of crops. Our lesser group has 4760 saved/day of casting, not including goodberries, purification, transmutation spells, etc. Now, you also have Mages and other spellcasters. Many nobles, rather than going into the streets and having to fight, would probably prefer Flesh to Stone. A wizard who is able to tame/barter a medusa or similar creature (cockatrice would be convenient in a carriage) would be able to save another large group of people, though of course the bodies should be hidden to prevent reprisals. The Mage can also cast Stone to Flesh on available stone buildings, but of course this is a short-term solution unless you are near a quarry or mountain range. A Mage who can stockpile the food-stone can really be covered by clerics able to cast Purify Food and Drink. I would give a Mage the ability to support around 30 individuals for a month per casting, and that is a conservative estimate of probably a ton of meat being produced per casting with some being lose due to the removal process and possible spoilage beyond the help of Purify. Slainte, -Loonook. [/QUOTE]
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