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Famine in the world
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<blockquote data-quote="Loonook" data-source="post: 5891673" data-attributes="member: 1861"><p>Nope. The Community modifier for any metropolis per the DMG is +12 roll 4x. The max level is d4+Modifier. There is no increase in scale... Cities built RAW do not have a spellcaster above d4+12 in the city. So again, playing strictly by the rules, which is a good benchmark if we are, you know, creating an entire civilization's worth of individuals.</p><p></p><p>The problem with TC is that it serves no purpose for your specific stated reasons WITHOUT a reciprocal TC.</p><p></p><p>The concepts delineated throughout my posts are actually straight from sources, which I have even outlined. The discussion of item rates increasing by factors actually is listed in the DMG for reasons just as we have been working on the premise of an economy of need.</p><p></p><p>The whole thing is that the numbers presented can be completely rule 0'd, and every city has ten Archmages ready... but you're asking advice. My advice is that, per RAW, your famine isn't necessarily a famine. Use a disease, a more severe famine, war... But by the numbers you have a group of individuals who, by sacrificing a small portion of their assets, can alleviate the situation for one year of crops. </p><p></p><p>My whole point here is to play the devil's advocate versus your DMing skills and knowledge. To wipe out the effectiveness of a whole class in dealing with a situation that they are built to do... It would be like having a demonic army Planeshift an entire planet so they're native preventing Banishment and other non-native outsider penalties It is a meta-solution which can be drawn down so much more effectively by any number of other means. </p><p></p><p>A volcanic event of the magnitude you're describing doesn't just kill crops.. It's an extinction level event. The sheer amount of sulfurous vapor produced is going to affect global pH levels, and drop temperatures by levels unforseen outside of approximations for nuclear winter. Tambora, an event that would be considered paltry for your global supervolcanic event, led to <a href="http://en.wikipedia.org/wiki/Year_Without_a_Summer" target="_blank">The Year Without A Summer</a>.</p><p></p><p>-3.7C temperature differential. 12" of snow in June in Quebec. A dry red fog that made solar events visible to the naked eye. Temperature shifts from 32C to 4C in the matter of a couple of hours. 200,000 dead in Europe, and crops were reduced to a quarter of yield. Blood red snow falling in Italy, and rivers iced over all over the US. </p><p></p><p>Your event? Sulfurous rains, temperatures plunging to 0 C crops brought down to a tenth of yield, the sky weeps ash, black and tan blizzards in High Summer. It is an extinction event in less than three months. </p><p></p><p>Unless you're deciding to tone down the event's effects. To be quite honest it seems like you want a very specific response of agreement, and to beat the solution rather than allowing things to play out. Druids are discredited during a period where they are purposefully turning to aid as one of only a few groups who CAN do anything? That seems over-the-top.</p><p></p><p>As I've stated repeatedly a population supported by magic is just unfeasible as it requires the magic-users to be passive dispensers of spellcraft. If, per your discussions previously, the magic-user is an entrepreneur... What does a Druid spend their scratch on? </p><p></p><p>Again, I think you need to look over your event. It seems overly weak for the effect described. You're wiping out an entire world but no one is able to stop it with these incongruous epic spellcasters running about?</p><p></p><p>Slainte,</p><p></p><p>-Loonook.</p></blockquote><p></p>
[QUOTE="Loonook, post: 5891673, member: 1861"] Nope. The Community modifier for any metropolis per the DMG is +12 roll 4x. The max level is d4+Modifier. There is no increase in scale... Cities built RAW do not have a spellcaster above d4+12 in the city. So again, playing strictly by the rules, which is a good benchmark if we are, you know, creating an entire civilization's worth of individuals. The problem with TC is that it serves no purpose for your specific stated reasons WITHOUT a reciprocal TC. The concepts delineated throughout my posts are actually straight from sources, which I have even outlined. The discussion of item rates increasing by factors actually is listed in the DMG for reasons just as we have been working on the premise of an economy of need. The whole thing is that the numbers presented can be completely rule 0'd, and every city has ten Archmages ready... but you're asking advice. My advice is that, per RAW, your famine isn't necessarily a famine. Use a disease, a more severe famine, war... But by the numbers you have a group of individuals who, by sacrificing a small portion of their assets, can alleviate the situation for one year of crops. My whole point here is to play the devil's advocate versus your DMing skills and knowledge. To wipe out the effectiveness of a whole class in dealing with a situation that they are built to do... It would be like having a demonic army Planeshift an entire planet so they're native preventing Banishment and other non-native outsider penalties It is a meta-solution which can be drawn down so much more effectively by any number of other means. A volcanic event of the magnitude you're describing doesn't just kill crops.. It's an extinction level event. The sheer amount of sulfurous vapor produced is going to affect global pH levels, and drop temperatures by levels unforseen outside of approximations for nuclear winter. Tambora, an event that would be considered paltry for your global supervolcanic event, led to [URL="http://en.wikipedia.org/wiki/Year_Without_a_Summer"]The Year Without A Summer[/URL]. -3.7C temperature differential. 12" of snow in June in Quebec. A dry red fog that made solar events visible to the naked eye. Temperature shifts from 32C to 4C in the matter of a couple of hours. 200,000 dead in Europe, and crops were reduced to a quarter of yield. Blood red snow falling in Italy, and rivers iced over all over the US. Your event? Sulfurous rains, temperatures plunging to 0 C crops brought down to a tenth of yield, the sky weeps ash, black and tan blizzards in High Summer. It is an extinction event in less than three months. Unless you're deciding to tone down the event's effects. To be quite honest it seems like you want a very specific response of agreement, and to beat the solution rather than allowing things to play out. Druids are discredited during a period where they are purposefully turning to aid as one of only a few groups who CAN do anything? That seems over-the-top. As I've stated repeatedly a population supported by magic is just unfeasible as it requires the magic-users to be passive dispensers of spellcraft. If, per your discussions previously, the magic-user is an entrepreneur... What does a Druid spend their scratch on? Again, I think you need to look over your event. It seems overly weak for the effect described. You're wiping out an entire world but no one is able to stop it with these incongruous epic spellcasters running about? Slainte, -Loonook. [/QUOTE]
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