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FAMOUS LAST WORDS: "It wouldn't be here if we weren't supposed to fight it."
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<blockquote data-quote="Shiroiken" data-source="post: 7172558" data-attributes="member: 6775477"><p>I impress upon my players that the world is not tailored to the players. When someone says the swamp is dangerous, that means 1st level characters shouldn't go there. My players are experienced enough to have an idea of what is within their skill range, so I'm not super worried about player error (although I do allow Int checks to recognize monsters). The party will almost always have the opportunity to run, or to surrender to intelligent foes.</p><p></p><p>I've had dragons on wandering monster encounters, and it works great if they're flying. The party can see them from literally a mile away, giving them plenty of time to hide. Even if the dragon notices them, it probably doesn't care unless they provoke it...</p></blockquote><p></p>
[QUOTE="Shiroiken, post: 7172558, member: 6775477"] I impress upon my players that the world is not tailored to the players. When someone says the swamp is dangerous, that means 1st level characters shouldn't go there. My players are experienced enough to have an idea of what is within their skill range, so I'm not super worried about player error (although I do allow Int checks to recognize monsters). The party will almost always have the opportunity to run, or to surrender to intelligent foes. I've had dragons on wandering monster encounters, and it works great if they're flying. The party can see them from literally a mile away, giving them plenty of time to hide. Even if the dragon notices them, it probably doesn't care unless they provoke it... [/QUOTE]
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FAMOUS LAST WORDS: "It wouldn't be here if we weren't supposed to fight it."
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