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<blockquote data-quote="slobo777" data-source="post: 6009355" data-attributes="member: 6694877"><p>Even though my favourite edition is 4E, I think the 3E fanbase was best. The enthusiasm for the new version in my local game club was obvious, and it brought back people who had drifted off from AD&D (myself included).</p><p></p><p>The best thing about it at the time? Having a large pool of people that knew the rules, and who wanted to play something familiar. The D20 rules stood up to customisation, so even if we weren't playing canonical D&D, everyone got up to speed quickly and could get on with playing. We could get games, and also had people joining the group (many of whom I still play both 3E and 4E with). And I think a big driver for re-enthusing such a large number of people was the D20 SRD and the OGL.</p><p></p><p>What can D&D Next do to re-capture this?<em><strong> Open-source the core rules.</strong></em> The open playtest is pretty close to that, and I think will be a big win for them.</p></blockquote><p></p>
[QUOTE="slobo777, post: 6009355, member: 6694877"] Even though my favourite edition is 4E, I think the 3E fanbase was best. The enthusiasm for the new version in my local game club was obvious, and it brought back people who had drifted off from AD&D (myself included). The best thing about it at the time? Having a large pool of people that knew the rules, and who wanted to play something familiar. The D20 rules stood up to customisation, so even if we weren't playing canonical D&D, everyone got up to speed quickly and could get on with playing. We could get games, and also had people joining the group (many of whom I still play both 3E and 4E with). And I think a big driver for re-enthusing such a large number of people was the D20 SRD and the OGL. What can D&D Next do to re-capture this?[I][B] Open-source the core rules.[/B][/I] The open playtest is pretty close to that, and I think will be a big win for them. [/QUOTE]
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