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Fane of the Drow - an ongoing review - Major Spoilers!
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<blockquote data-quote="JoeGKushner" data-source="post: 2694125" data-attributes="member: 1129"><p>Just finished it yesterday, about, as I suspected, six hours of game play worth out of it, or in my group's case, two weeks worth of combat!</p><p></p><p>The party had a heck of a time opening up the crypt of the ghost queen and in the end decided to just smash it open.</p><p></p><p>Most of the monsters were dead at that point though. They have light spells on them so they're easy to see and noisy as heck so they were basically fighting one undead after another.</p><p></p><p>And man, the bloodhulk seems over rated on it's CR compared to what it can do. It takes an extra d6 damage every time struck? Ugh. Lame monster. Very lame. </p><p></p><p>The "ghost queen" went down quick. One of the party members is a ritual warrior and one of his rituals treats his weapon as magical and he almost always rolled the % necessary to effect the queen. Even with her touching him twice and stealing 10 hit points, she was cut down quickly. </p><p></p><p>One thing the players mentioned is that they didn't like all the miniature stuff on the maps that had no coresponding notes in the actual adventure. Could've just been my reading though. The important thing is everyone had a good time.</p></blockquote><p></p>
[QUOTE="JoeGKushner, post: 2694125, member: 1129"] Just finished it yesterday, about, as I suspected, six hours of game play worth out of it, or in my group's case, two weeks worth of combat! The party had a heck of a time opening up the crypt of the ghost queen and in the end decided to just smash it open. Most of the monsters were dead at that point though. They have light spells on them so they're easy to see and noisy as heck so they were basically fighting one undead after another. And man, the bloodhulk seems over rated on it's CR compared to what it can do. It takes an extra d6 damage every time struck? Ugh. Lame monster. Very lame. The "ghost queen" went down quick. One of the party members is a ritual warrior and one of his rituals treats his weapon as magical and he almost always rolled the % necessary to effect the queen. Even with her touching him twice and stealing 10 hit points, she was cut down quickly. One thing the players mentioned is that they didn't like all the miniature stuff on the maps that had no coresponding notes in the actual adventure. Could've just been my reading though. The important thing is everyone had a good time. [/QUOTE]
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