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Fantasy Arms Race, Round Two
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<blockquote data-quote="ajanders" data-source="post: 732221" data-attributes="member: 3271"><p><strong>Cresians and Ta'jinn, Round 1</strong></p><p></p><p>Well, I suspect the light archer types are going to die.</p><p>As they lose visibility, they lose the ability to shoot. The centaurs also find their range degrades, but they can still manage to strike at a distance up to 30 feet, so they effectively outrange the Cresian light archers.</p><p>If they get tired of shooting them down, they can just charge and trample them: lightly armed archery troops have no chance against cavalry unless they run and hide. When the cavalry has darkvision, they can't even hide.</p><p>(Ordinarily the Cresian druids would start altering the terrain with plant growth or entangle spells to give them a terrain advantage, but no light means they can't see to set those up either.)</p><p>The light skirmishers will come in on the flank to try and break up the attack, but will find centaurs don't panic as easily as horses and turn much more quickly. The skirmishers will be stopped dead, be overmatched, and then forced to retreat or die. If any of them survive, it'll be because the centaurs preferred to finish the archers off first.</p><p></p><p>The Cresian's best chance will be to put their elite infiltration unit into play behind the centaurs immediately and hope they cause enough havoc to make the centaurs return to the rear to secure their comrades. They can probably do this pretty effectively. The medium infantry will handle the skirmishers pretty well, but the first Ta'jinn to meet a Delta will die before he has a chance to run.</p><p>History records his last words as "He doesn't look so tou-AAAHHHGgh."</p><p>The rest of the infantry will likely call for reinforcements, unwilling to see if the wolf demon in the Cresian forces has any friends or not on their own hook.</p><p></p><p>Net results: both Cresians and Ta'jinn are shaken by what the other side has working for them: the Ta'jinn see a wolf-demon behind every Cresian and the Cresians see the Ta'jinn as vile perversions of nature.</p><p>The Cresians try to withdraw and the Ta'jinn are probably professional/cautious enough to hold their position rather than chase after them, superior speed and night vision or not.</p><p></p><p>As dawn breaks, the Cresians have learned not to try mass night attacks against the Ta'jinn. The Ta'jinn infantry have learned not to fight the Cresians infantry at all: that's a good way to get a nasty surprise. Let the centaurs handle it or get odds of five or six to one.</p></blockquote><p></p>
[QUOTE="ajanders, post: 732221, member: 3271"] [b]Cresians and Ta'jinn, Round 1[/b] Well, I suspect the light archer types are going to die. As they lose visibility, they lose the ability to shoot. The centaurs also find their range degrades, but they can still manage to strike at a distance up to 30 feet, so they effectively outrange the Cresian light archers. If they get tired of shooting them down, they can just charge and trample them: lightly armed archery troops have no chance against cavalry unless they run and hide. When the cavalry has darkvision, they can't even hide. (Ordinarily the Cresian druids would start altering the terrain with plant growth or entangle spells to give them a terrain advantage, but no light means they can't see to set those up either.) The light skirmishers will come in on the flank to try and break up the attack, but will find centaurs don't panic as easily as horses and turn much more quickly. The skirmishers will be stopped dead, be overmatched, and then forced to retreat or die. If any of them survive, it'll be because the centaurs preferred to finish the archers off first. The Cresian's best chance will be to put their elite infiltration unit into play behind the centaurs immediately and hope they cause enough havoc to make the centaurs return to the rear to secure their comrades. They can probably do this pretty effectively. The medium infantry will handle the skirmishers pretty well, but the first Ta'jinn to meet a Delta will die before he has a chance to run. History records his last words as "He doesn't look so tou-AAAHHHGgh." The rest of the infantry will likely call for reinforcements, unwilling to see if the wolf demon in the Cresian forces has any friends or not on their own hook. Net results: both Cresians and Ta'jinn are shaken by what the other side has working for them: the Ta'jinn see a wolf-demon behind every Cresian and the Cresians see the Ta'jinn as vile perversions of nature. The Cresians try to withdraw and the Ta'jinn are probably professional/cautious enough to hold their position rather than chase after them, superior speed and night vision or not. As dawn breaks, the Cresians have learned not to try mass night attacks against the Ta'jinn. The Ta'jinn infantry have learned not to fight the Cresians infantry at all: that's a good way to get a nasty surprise. Let the centaurs handle it or get odds of five or six to one. [/QUOTE]
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