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Fantasy Arms Race, Round Two
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<blockquote data-quote="s/LaSH" data-source="post: 736645" data-attributes="member: 6929"><p>Further aftermath of the battle:</p><p></p><p>The Ta'jinn and Cresians both withdraw the lion's share of their support from the front lines of the Stempan conflict. (They don't want to fight demons just yet.) The Stempans on either side are demoralised by the retreat of their allies and retreat to fortified positions. The war winds down... for now.</p><p></p><p>If people don't like Delta, what about Detanes (sing. Detane)? It sounds a little more 'cresian' to me, at least. Anyway, they'll be the primary long-range scouts of the Cresians, because in animal form they're almost invulnerable and very inconspicuous. Detanic scouts penetrate to the Western edges of Stempa, following the Ta'jinn supply trains, and report that there are seemingly endless numbers of these equine abominations, alongside soldiers and cavalry dressing in unusual fashion, stranger than even Stempan garb. The logical conclusion is that they are an enemy from beyond Stempa, probably in large numbers.</p><p></p><p>The course of action advised is to engage in a flanking strike to cut their lines of supply. Cresia has a narrow corridor between the Stempan hills and the mountains that separate Cresia from the Ta'jinn in the first place; they prepare the bulk of their forces to attack and destroy the Ta'jinn passing across the moors, and hope to encircle and destroy their armies already in Stempa in this fashion.</p><p></p><p>At first, only supply convoys are to be attacked, during the day. Deltanes sneak up and attack in hybrid form, disrupting any defenders. When the defenders are in retreat or melee, Cresian archers and druids break cover and begin bombardment; nobody retreats through Entanglement, especially not centaurs, and Deltanes don't take damage from arrows. If the Cresian force has enough casters, they also charm the Ta'jinn pack/wagon animals and cause trouble like that. Most of the attack is a single intense archery bombardment; the Cresians are all trained in the use of bows (easily made with wood shaping druids), and can defend themselves if they find themselves facing a centaur charge.</p><p></p><p>At least, that's the plan.</p><p></p><p>The Ta'jinn, meanwhile, send out their griffin scouts at high altitude. They don't spot supply lines, which puzzles them (Cresians can easily live off the land with magical support), but they do see a lush and fertile land to the South, with sprawling cities and teeming waterways. A little investigation reveals that these people have large temples devoted to canines, which confirms their suspicions: Cresia is a land ruled by demons, just as the River of Heaven once was. The Khan of the Ta'jinn makes an executive decision: The Stempan war is not as potentially profitable as conquering Cresia (even if they take a few city-states as payment, Cresia is much richer). He justifies it by proclaiming this a holy war of liberation, and sends a few elite wings from his personal Tamarch to oversee the invasion. Ta'jinn forces begin to move South from Stempa, ironically parallelling the northern advance of the Cresian attack, only a hundred miles to the West.</p><p></p><p>In the interim, the Ta'jinn begin to be plagued by wolf-demons on the nights of the full moon. These creatures are mindless but still fearsome opponents, and nobody knows where they came from or where they go after the full moon. This simply hardens their resolve.</p><p></p><p>(Does anyone know whether monstrous humanoids such as Centaurs can be afflicted with lycanthropy? The MM, under 'Curse of Lycanthropy', says any humanoid creature can be affected. I think it would be cool if we ruled that centaurs, too, can be affected, but I'm not certain.)</p></blockquote><p></p>
[QUOTE="s/LaSH, post: 736645, member: 6929"] Further aftermath of the battle: The Ta'jinn and Cresians both withdraw the lion's share of their support from the front lines of the Stempan conflict. (They don't want to fight demons just yet.) The Stempans on either side are demoralised by the retreat of their allies and retreat to fortified positions. The war winds down... for now. If people don't like Delta, what about Detanes (sing. Detane)? It sounds a little more 'cresian' to me, at least. Anyway, they'll be the primary long-range scouts of the Cresians, because in animal form they're almost invulnerable and very inconspicuous. Detanic scouts penetrate to the Western edges of Stempa, following the Ta'jinn supply trains, and report that there are seemingly endless numbers of these equine abominations, alongside soldiers and cavalry dressing in unusual fashion, stranger than even Stempan garb. The logical conclusion is that they are an enemy from beyond Stempa, probably in large numbers. The course of action advised is to engage in a flanking strike to cut their lines of supply. Cresia has a narrow corridor between the Stempan hills and the mountains that separate Cresia from the Ta'jinn in the first place; they prepare the bulk of their forces to attack and destroy the Ta'jinn passing across the moors, and hope to encircle and destroy their armies already in Stempa in this fashion. At first, only supply convoys are to be attacked, during the day. Deltanes sneak up and attack in hybrid form, disrupting any defenders. When the defenders are in retreat or melee, Cresian archers and druids break cover and begin bombardment; nobody retreats through Entanglement, especially not centaurs, and Deltanes don't take damage from arrows. If the Cresian force has enough casters, they also charm the Ta'jinn pack/wagon animals and cause trouble like that. Most of the attack is a single intense archery bombardment; the Cresians are all trained in the use of bows (easily made with wood shaping druids), and can defend themselves if they find themselves facing a centaur charge. At least, that's the plan. The Ta'jinn, meanwhile, send out their griffin scouts at high altitude. They don't spot supply lines, which puzzles them (Cresians can easily live off the land with magical support), but they do see a lush and fertile land to the South, with sprawling cities and teeming waterways. A little investigation reveals that these people have large temples devoted to canines, which confirms their suspicions: Cresia is a land ruled by demons, just as the River of Heaven once was. The Khan of the Ta'jinn makes an executive decision: The Stempan war is not as potentially profitable as conquering Cresia (even if they take a few city-states as payment, Cresia is much richer). He justifies it by proclaiming this a holy war of liberation, and sends a few elite wings from his personal Tamarch to oversee the invasion. Ta'jinn forces begin to move South from Stempa, ironically parallelling the northern advance of the Cresian attack, only a hundred miles to the West. In the interim, the Ta'jinn begin to be plagued by wolf-demons on the nights of the full moon. These creatures are mindless but still fearsome opponents, and nobody knows where they came from or where they go after the full moon. This simply hardens their resolve. (Does anyone know whether monstrous humanoids such as Centaurs can be afflicted with lycanthropy? The MM, under 'Curse of Lycanthropy', says any humanoid creature can be affected. I think it would be cool if we ruled that centaurs, too, can be affected, but I'm not certain.) [/QUOTE]
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