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Fantasy Arms Race, Round Two
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<blockquote data-quote="Dr. Strangemonkey" data-source="post: 780141" data-attributes="member: 6533"><p>Sounds like a good solution to the Shugenja issue. Shugenja are really easy to create out of clerics. You just lower the armor proficiencies, up the skill list, give them expanded elemental domains, and the Sorceror spell progression.</p><p></p><p>hmmm, maybe that isn't so easy, but that tells you what Shugenja are without having to buy OA.</p><p></p><p>I really wanted the Ta'jinn to be Paladinny too, but couldn't see how they would fit into the larger flexible culture of the Khanate cept maybe as an order of God-Blooded. I also wanted wizards for the Ta'jinn to represent the scholarly tradition of the River Province, but the God-Blooded need to be Sorcerors.</p><p></p><p>Thus I suggested the compromise of having Wizards and Paladins be the class contributions created by the mixing of cultures in the Empty Quarter and City of Games. I think both could find places to live in all of the cultures but the real center would be the new land created by the melding of all of the cultures.</p><p></p><p>The Game City needs a name by the way, and I'm no good at them. Someone please help.</p><p></p><p>Also, I think we should certainly allow a bit of Ausel to get smacked down. Then when the war is over they can become a faction of undead so we can use the cool ideas on Dracoliches and what not that someone mentioned above.</p><p></p><p>Oh yeah, this conflict is so going to be the War of the Lance for this world.</p></blockquote><p></p>
[QUOTE="Dr. Strangemonkey, post: 780141, member: 6533"] Sounds like a good solution to the Shugenja issue. Shugenja are really easy to create out of clerics. You just lower the armor proficiencies, up the skill list, give them expanded elemental domains, and the Sorceror spell progression. hmmm, maybe that isn't so easy, but that tells you what Shugenja are without having to buy OA. I really wanted the Ta'jinn to be Paladinny too, but couldn't see how they would fit into the larger flexible culture of the Khanate cept maybe as an order of God-Blooded. I also wanted wizards for the Ta'jinn to represent the scholarly tradition of the River Province, but the God-Blooded need to be Sorcerors. Thus I suggested the compromise of having Wizards and Paladins be the class contributions created by the mixing of cultures in the Empty Quarter and City of Games. I think both could find places to live in all of the cultures but the real center would be the new land created by the melding of all of the cultures. The Game City needs a name by the way, and I'm no good at them. Someone please help. Also, I think we should certainly allow a bit of Ausel to get smacked down. Then when the war is over they can become a faction of undead so we can use the cool ideas on Dracoliches and what not that someone mentioned above. Oh yeah, this conflict is so going to be the War of the Lance for this world. [/QUOTE]
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Fantasy Arms Race, Round Two
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