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Fantasy Arms Race, Round Two
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<blockquote data-quote="GladiusNP" data-source="post: 796360" data-attributes="member: 10574"><p>Okay - so the war is three fronts. Unless we are only interested in the naval actions, I think it's safe to assume that the Formians land in significant numbers - was 8000 the number that have entered the plane of Cressia? Or was that the number that are on the mainland? I’d vote for the second, with the Formians gating in more and more troops all the time, but that’s just me. </p><p></p><p>The Formians do seem fearsome, but I think the mindless drone horde is a little simplistic. These guys would perfectly coordinate everything, and more of a swarm over things – anyone seen ants on a caterpillar? I’m thinking of a mass of Formians tearing into a wall, or onto an ogre… </p><p></p><p>With regard to the ‘hero’ campaign on Ausel, I think that’s pretty cool. They’d be after the dragon-mages, and eventually shut the portal. Definitely War of the Lance. Anyway, the landing on the mainland…</p><p></p><p>Auselen mages and Cressian druids supported by Clerics of Sirene and Pisenes, clash from far-off, the Druids attempting, from skiffs, Stempan Galleys, and towers on the shore (wood-shaped trees?) engage in a fearsome magical battle. After two days of storms, winds, lightning, flames, and battle with summoned creatures, four Apparati of Kwalish crawl onto a beach in the north of Cressia, disgorging a load of Formians, who begin to immediately construct fortifications, as soldiers spread out to establish a perimeter, driving back the druids. Cressian forces, waiting for word of any landings from the shore-watch, begin to march, hoping to drive the Formians back into the sea. </p><p></p><p>Now unsupported by Druids from the coastline, the Greater Cressian ships withdraw. The Cressians begin their first battle with the Formians in force – though the hunts on Ausel have sent some information back.</p><p></p><p>What about using the Roc as a sort of mobile command centre? A Druid, the huntmaster of all of Cressia (what title would this be?), and a very elite group of Deltanes ride it from place to place, giving them a very good idea of how the campaign is going.</p><p></p><p>Anyway, any problems with the above?</p></blockquote><p></p>
[QUOTE="GladiusNP, post: 796360, member: 10574"] Okay - so the war is three fronts. Unless we are only interested in the naval actions, I think it's safe to assume that the Formians land in significant numbers - was 8000 the number that have entered the plane of Cressia? Or was that the number that are on the mainland? I’d vote for the second, with the Formians gating in more and more troops all the time, but that’s just me. The Formians do seem fearsome, but I think the mindless drone horde is a little simplistic. These guys would perfectly coordinate everything, and more of a swarm over things – anyone seen ants on a caterpillar? I’m thinking of a mass of Formians tearing into a wall, or onto an ogre… With regard to the ‘hero’ campaign on Ausel, I think that’s pretty cool. They’d be after the dragon-mages, and eventually shut the portal. Definitely War of the Lance. Anyway, the landing on the mainland… Auselen mages and Cressian druids supported by Clerics of Sirene and Pisenes, clash from far-off, the Druids attempting, from skiffs, Stempan Galleys, and towers on the shore (wood-shaped trees?) engage in a fearsome magical battle. After two days of storms, winds, lightning, flames, and battle with summoned creatures, four Apparati of Kwalish crawl onto a beach in the north of Cressia, disgorging a load of Formians, who begin to immediately construct fortifications, as soldiers spread out to establish a perimeter, driving back the druids. Cressian forces, waiting for word of any landings from the shore-watch, begin to march, hoping to drive the Formians back into the sea. Now unsupported by Druids from the coastline, the Greater Cressian ships withdraw. The Cressians begin their first battle with the Formians in force – though the hunts on Ausel have sent some information back. What about using the Roc as a sort of mobile command centre? A Druid, the huntmaster of all of Cressia (what title would this be?), and a very elite group of Deltanes ride it from place to place, giving them a very good idea of how the campaign is going. Anyway, any problems with the above? [/QUOTE]
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