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Fantasy Arms Race, Round Two
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<blockquote data-quote="Dr. Strangemonkey" data-source="post: 818161" data-attributes="member: 6533"><p>I had a couple of ideas for god involvement.</p><p></p><p>But the one I'd like to share is that I believe that the Confederacy will start developing more and better divination spells. As a result of this and their highly effective command structure they develop a system for figuring out where the central portions of the Formian command net are located. </p><p></p><p>They then start taking out the command net from the top down over the course of a horrible series of days and using their very best teams of adventurers, those that aren't in Ausel, the Ausel members of the invasion force together with many of the remaining Myrmachs retaliate by staging a daring raid on the memorial city in which the confederacies headquarters are concentrated.</p><p></p><p>Over the course of this brief high level campaign the total ranks of the major leveled characters for both sides of the conflict become decimated and suffer particularly high casualties at the ends of the spectrum just below their most powerful characters. </p><p></p><p>The Formian force is now operating based on 50% of its original officer corps forcing it to play a defensive role in order to maintain command and control. The Ausel force, however, suddenly finds itself in a much freer position as their uppermost ranks of sorcerous overlords were heavily hurt, but the rest of their forces are largely preserved.</p><p></p><p>The Cressians loose a substantial portion of the wizarding corps, but the most important casualties are the deaths of the Stempan Oracles, Cressian Hierophants, and Khanate Seer Princes who formed the heart of the divine aspect of the alliance. The magical rift caused by their deaths and the deaths of the high dragon scions who lead the attack against them sends a rift running through the ritual magics that bound the Confederation in the protections of the gods.</p><p></p><p>This has three important effects. </p><p></p><p>First, it allows the Formians to drop in a second queen.</p><p></p><p>Second, it pisses off the gods a great great deal.</p><p></p><p>Third, it silences the connections between the Stempan commanders and their oracles. This is what really pushes the hobgoblin king over the edge and shocks the entire Stempan culture into a state of high hysteria and chaos. </p><p></p><p>The Confederation front dissolves into chaos.</p><p></p><p>The Ausel front becomes far far far grimmer and more terrible with the arrival of the second queen and the attentions of the gods.</p></blockquote><p></p>
[QUOTE="Dr. Strangemonkey, post: 818161, member: 6533"] I had a couple of ideas for god involvement. But the one I'd like to share is that I believe that the Confederacy will start developing more and better divination spells. As a result of this and their highly effective command structure they develop a system for figuring out where the central portions of the Formian command net are located. They then start taking out the command net from the top down over the course of a horrible series of days and using their very best teams of adventurers, those that aren't in Ausel, the Ausel members of the invasion force together with many of the remaining Myrmachs retaliate by staging a daring raid on the memorial city in which the confederacies headquarters are concentrated. Over the course of this brief high level campaign the total ranks of the major leveled characters for both sides of the conflict become decimated and suffer particularly high casualties at the ends of the spectrum just below their most powerful characters. The Formian force is now operating based on 50% of its original officer corps forcing it to play a defensive role in order to maintain command and control. The Ausel force, however, suddenly finds itself in a much freer position as their uppermost ranks of sorcerous overlords were heavily hurt, but the rest of their forces are largely preserved. The Cressians loose a substantial portion of the wizarding corps, but the most important casualties are the deaths of the Stempan Oracles, Cressian Hierophants, and Khanate Seer Princes who formed the heart of the divine aspect of the alliance. The magical rift caused by their deaths and the deaths of the high dragon scions who lead the attack against them sends a rift running through the ritual magics that bound the Confederation in the protections of the gods. This has three important effects. First, it allows the Formians to drop in a second queen. Second, it pisses off the gods a great great deal. Third, it silences the connections between the Stempan commanders and their oracles. This is what really pushes the hobgoblin king over the edge and shocks the entire Stempan culture into a state of high hysteria and chaos. The Confederation front dissolves into chaos. The Ausel front becomes far far far grimmer and more terrible with the arrival of the second queen and the attentions of the gods. [/QUOTE]
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