Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Fantasy Basketball the RPG
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Black Omega" data-source="post: 2609662" data-attributes="member: 79"><p>We've been having a discussion in the off topic area about fantasy basketball (two slots open by the way):</p><p></p><p><a href="http://www.enworld.org/showthread.php?t=145860" target="_blank">http://www.enworld.org/showthread.php?t=145860</a></p><p></p><p>We were discussing what positions in basketball corresond to what in DnD. Mistwell considers the center a tank, which I partially agree with. Most power forwards converted to center are more damage sponges. They stand in there, defend their team and take the damage so someone else can get the glory scoring and doing the damage, while guys like Shaq are clearly tanks.</p><p></p><p>Guards are more rogues. Fast moving, light, hard to catch and guard, hard to defend against but don't ask most of them to stop a tank driving the lane for a dunk. </p><p></p><p>There are exceptions, of course. Ron Artest is clearly a Barbarian. Magic Johnson was a sorcerer-rogue. Stockton maxed out in the prestige class Pure Point Guard. </p><p></p><p>I do wonder about feats that could be applied to the game.</p><p></p><p><strong>Accurate Arc</strong></p><p><em>Boom Baby! Miller from downtown!</em></p><p>Character can precisely aim thrown objects into a very small area.</p><p>Preqs: Dex 18+, Precise Shot</p><p>Character can add to arc to any ranged shot, allowing him to accurately drop attacks into holes from a safe distance or have a better chance hitting targets behind cover, giving him a +2 to such attacks.</p><p></p><p><strong>Thunderous Dunk</strong></p><p><em>Who's your daddy!</em></p><p>Character can pull off amazing dunks that dishearten the opposition.</p><p>Preq: Leaping or Great Height</p><p>When character hits a dunk attack on opponent's goal, all opposition currently in play must make a will save DC: 15. Every -1 dunker took off his chance to dunk is added to the DC. If the will save is failed, character is shaken for one minute.</p><p></p><p><strong>Work the Refs</strong></p><p><em>Come on red, he's grabbing me!</em></p><p>Character is more skilled than most at getting the referees to see things his way.</p><p>Preq: Cha 15+</p><p>Character gained a +3 to all bluff rolls against characters with the Referee class.</p></blockquote><p></p>
[QUOTE="Black Omega, post: 2609662, member: 79"] We've been having a discussion in the off topic area about fantasy basketball (two slots open by the way): [url]http://www.enworld.org/showthread.php?t=145860[/url] We were discussing what positions in basketball corresond to what in DnD. Mistwell considers the center a tank, which I partially agree with. Most power forwards converted to center are more damage sponges. They stand in there, defend their team and take the damage so someone else can get the glory scoring and doing the damage, while guys like Shaq are clearly tanks. Guards are more rogues. Fast moving, light, hard to catch and guard, hard to defend against but don't ask most of them to stop a tank driving the lane for a dunk. There are exceptions, of course. Ron Artest is clearly a Barbarian. Magic Johnson was a sorcerer-rogue. Stockton maxed out in the prestige class Pure Point Guard. I do wonder about feats that could be applied to the game. [B]Accurate Arc[/B] [I]Boom Baby! Miller from downtown![/I] Character can precisely aim thrown objects into a very small area. Preqs: Dex 18+, Precise Shot Character can add to arc to any ranged shot, allowing him to accurately drop attacks into holes from a safe distance or have a better chance hitting targets behind cover, giving him a +2 to such attacks. [B]Thunderous Dunk[/B] [I]Who's your daddy![/I] Character can pull off amazing dunks that dishearten the opposition. Preq: Leaping or Great Height When character hits a dunk attack on opponent's goal, all opposition currently in play must make a will save DC: 15. Every -1 dunker took off his chance to dunk is added to the DC. If the will save is failed, character is shaken for one minute. [B]Work the Refs[/B] [I]Come on red, he's grabbing me![/I] Character is more skilled than most at getting the referees to see things his way. Preq: Cha 15+ Character gained a +3 to all bluff rolls against characters with the Referee class. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Fantasy Basketball the RPG
Top