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<blockquote data-quote="grodog" data-source="post: 5820113" data-attributes="member: 1613"><p>My favorite city-based supplements and adventures are:</p><p></p><ul> <li data-xf-list-type="ul">Lankhmar City of Adventure (TSR)</li> <li data-xf-list-type="ul">Thieves World (Chaosium, boxed set)</li> <li data-xf-list-type="ul">The Free City of Haven (plus supplements, by Gamelords; various Thieves Guild materials would also fit in nicely)</li> <li data-xf-list-type="ul">Cities, Tulan, Carse, Towns of the Outlands (Mikdemia Press but Cities, Tulan, and Carse were also reprinted by Chaosium)</li> <li data-xf-list-type="ul">Bard's Gate (Necromancer Games)</li> <li data-xf-list-type="ul">Marienburg and Warharmmer City (Games Workshop)</li> <li data-xf-list-type="ul">FR1 Waterdeep</li> <li data-xf-list-type="ul">Citybook series (Blade/Flying Buffalo)</li> <li data-xf-list-type="ul">"Barnacus: City in Peril" (Dragon Magazine #80)</li> <li data-xf-list-type="ul">Greyhawk: The Adventure Begins (WotC)</li> <li data-xf-list-type="ul">Pavis and Big Rubble (Chaosium)</li> </ul><p></p><p>Of those, the ones that really help make your homebew city come alive are the Midkemia Cities book (most of the useful bits of which is also reprinted in Thieves World) and the Citybook series from FBI. All of the rest can be stolen from, of course, but Cities in particular is a good guide to making cities come alive.</p><p></p><p>I've checked out Vornheim, but wasn't very impressed with it as a usable book---the content looked OK-ish, but it's really small font and garish layout kept me from ever finishing reading it <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> New Infinities released Bob Blake's Town of Baldemar if you're looking for a town-sized book, and of course there's always the Wilderlands of High Fantasy city books (City State of the Invincible Overlord, etc.; I'm not a big JG fan, so I can't say much about the strengths or weaknesses of those products).</p></blockquote><p></p>
[QUOTE="grodog, post: 5820113, member: 1613"] My favorite city-based supplements and adventures are: [list] [*]Lankhmar City of Adventure (TSR) [*]Thieves World (Chaosium, boxed set) [*]The Free City of Haven (plus supplements, by Gamelords; various Thieves Guild materials would also fit in nicely) [*]Cities, Tulan, Carse, Towns of the Outlands (Mikdemia Press but Cities, Tulan, and Carse were also reprinted by Chaosium) [*]Bard's Gate (Necromancer Games) [*]Marienburg and Warharmmer City (Games Workshop) [*]FR1 Waterdeep [*]Citybook series (Blade/Flying Buffalo) [*]"Barnacus: City in Peril" (Dragon Magazine #80) [*]Greyhawk: The Adventure Begins (WotC) [*]Pavis and Big Rubble (Chaosium) [/list] Of those, the ones that really help make your homebew city come alive are the Midkemia Cities book (most of the useful bits of which is also reprinted in Thieves World) and the Citybook series from FBI. All of the rest can be stolen from, of course, but Cities in particular is a good guide to making cities come alive. I've checked out Vornheim, but wasn't very impressed with it as a usable book---the content looked OK-ish, but it's really small font and garish layout kept me from ever finishing reading it :confused: New Infinities released Bob Blake's Town of Baldemar if you're looking for a town-sized book, and of course there's always the Wilderlands of High Fantasy city books (City State of the Invincible Overlord, etc.; I'm not a big JG fan, so I can't say much about the strengths or weaknesses of those products). [/QUOTE]
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