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Fantasy Concepts: An OGL Fantasy Saga Project
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<blockquote data-quote="drothgery" data-source="post: 3638850" data-attributes="member: 360"><p>I don't think we disagree on much here, except on the specifics of where to draw the lines on what's too specific for a base class, and what archetypes and abilities should be there from first level. </p><p></p><p>I think given that there are three 'wilderness-type' core classes in D&D (Barbarian, Druid, and Ranger) and fair amount of follow-on (most notably the CAdv Scout), the woodsman/tracker type should be possible from 1st level as more than just a Fighter or Rogue with the right skills, even if we're putting some of the really cool stuff into a Ranger prestige class.</p><p></p><p>And although there's never been a Noble base PC class in core D&D, it's a recurring theme in expasnion material, and there are all sorts of classes out there (starting with the core bard and moving on from there) that, mechanically speaking, do what bards are good at in D&D and Nobles are good at in Star Wars Saga. Again, I think there's definitely a place for the well-educated, the well-connected, and the inspirational in D&D-esque fantasy even at 1st level, and a class like the Saga Noble is probably the best way to model it, as the 'noble' theme probably has more people willing to play it than the others.</p><p></p><p>Prestige classes should be for the cool and unique powers that low-level characters don't have. So Paladin is a PrC -- and calling your special mount is something you can do at Paladin level 1. They shouldn't be for more generic powers that are expected to be available to low-level characters.</p></blockquote><p></p>
[QUOTE="drothgery, post: 3638850, member: 360"] I don't think we disagree on much here, except on the specifics of where to draw the lines on what's too specific for a base class, and what archetypes and abilities should be there from first level. I think given that there are three 'wilderness-type' core classes in D&D (Barbarian, Druid, and Ranger) and fair amount of follow-on (most notably the CAdv Scout), the woodsman/tracker type should be possible from 1st level as more than just a Fighter or Rogue with the right skills, even if we're putting some of the really cool stuff into a Ranger prestige class. And although there's never been a Noble base PC class in core D&D, it's a recurring theme in expasnion material, and there are all sorts of classes out there (starting with the core bard and moving on from there) that, mechanically speaking, do what bards are good at in D&D and Nobles are good at in Star Wars Saga. Again, I think there's definitely a place for the well-educated, the well-connected, and the inspirational in D&D-esque fantasy even at 1st level, and a class like the Saga Noble is probably the best way to model it, as the 'noble' theme probably has more people willing to play it than the others. Prestige classes should be for the cool and unique powers that low-level characters don't have. So Paladin is a PrC -- and calling your special mount is something you can do at Paladin level 1. They shouldn't be for more generic powers that are expected to be available to low-level characters. [/QUOTE]
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