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Fantasy Concepts: An OGL Fantasy Saga Project
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<blockquote data-quote="Flynn" data-source="post: 3650808" data-attributes="member: 1836"><p>Sorcica,</p><p></p><p>We have not yet discussed playtesting as yet, but when we do, I'll keep you in mind. One of the things we're really going to look for from playtesters is, of course, feedback. You've shown you can give feedback on the boards, but I urge you and other interested parties to remain active in these discussions, as it lets us know who is likely to give us analytical and constructive feedback.</p><p></p><p>I don't mind posts that disagree with me, but I definitely want constructive feedback in this matter. It's easy for someone to say "I don't like this" or "This sucks" or "This is great" without supporting their statements. I can't make it better without feedback on what specifically someone feels is wrong, and why they feel that way (and possible even better, what could be done to fix it).</p><p></p><p>Thanks for broaching this topic,</p><p>Flynn</p></blockquote><p></p>
[QUOTE="Flynn, post: 3650808, member: 1836"] Sorcica, We have not yet discussed playtesting as yet, but when we do, I'll keep you in mind. One of the things we're really going to look for from playtesters is, of course, feedback. You've shown you can give feedback on the boards, but I urge you and other interested parties to remain active in these discussions, as it lets us know who is likely to give us analytical and constructive feedback. I don't mind posts that disagree with me, but I definitely want constructive feedback in this matter. It's easy for someone to say "I don't like this" or "This sucks" or "This is great" without supporting their statements. I can't make it better without feedback on what specifically someone feels is wrong, and why they feel that way (and possible even better, what could be done to fix it). Thanks for broaching this topic, Flynn [/QUOTE]
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