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Fantasy Concepts: An OGL Fantasy Saga Project
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<blockquote data-quote="EditorBFG" data-source="post: 3654126" data-attributes="member: 24719"><p>At the various least, I want the book (which, yes, I believe will still be fantasy Concepts) contain appendix of extra races, but if possible a race-creation guide would be nice. I really like the way a talent system erases the need for LA for most low-LA monsters. As an experiment, I decided to see how long it would take me to do Aasimar and Tieflings, and I came up with the following in a very short period of time:Something like this could be done for drow, or whoever.I think subraces have to go in, no matter what. But I am uncertain whether to have separate paths or one big gnome path. My preliminary gnome write-up includes rock gnomes, forest gnomes, and svirfneblin in one path, based on the idea that the different racial capabilities represent innate potential that any gnome could develop with time and effort. Do people think that makes sense, or no?</p></blockquote><p></p>
[QUOTE="EditorBFG, post: 3654126, member: 24719"] At the various least, I want the book (which, yes, I believe will still be fantasy Concepts) contain appendix of extra races, but if possible a race-creation guide would be nice. I really like the way a talent system erases the need for LA for most low-LA monsters. As an experiment, I decided to see how long it would take me to do Aasimar and Tieflings, and I came up with the following in a very short period of time:Something like this could be done for drow, or whoever.I think subraces have to go in, no matter what. But I am uncertain whether to have separate paths or one big gnome path. My preliminary gnome write-up includes rock gnomes, forest gnomes, and svirfneblin in one path, based on the idea that the different racial capabilities represent innate potential that any gnome could develop with time and effort. Do people think that makes sense, or no? [/QUOTE]
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