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Fantasy Concepts: An OGL Fantasy Saga Project
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<blockquote data-quote="olshanski" data-source="post: 3662245" data-attributes="member: 7441"><p>This is a very interesting thread, I've been following it closely.</p><p>My input is not even close to the kinds of things other people are saying, but here goes:</p><p>1) I'd like to keep the core d20 mechanic. That was brilliant.</p><p>2) I'd like to keep "levels"</p><p>3) I'd like some serious pruning of a LOT of D&D bloat. Fewer classes, fewer feats, fewer spells, fewer skills, less equipment, fewer conditions, fewer special attacks, fewer energy types, fewer special materials, fewer multipliers, fewer "conditional attacks" (sneak attacks, flank attacks, high ground, invisible, blinking, smite, rage, power, touch, incorporeal touch, energy drain) fewer everything. If the rules could get down to 30 or less pages of "crunch" that'd be great... something so that new players (wives, children) could figure out the rules without needing to devote one or more months of reading the rules.</p><p></p><p>I guess I am not so much interested in a port of SAGA to D&D as I am interested in a wholesale gutting an pruning of D20. Was it here that I read the quote about desgning? "You aren't finished when you have nothing else to add. You are finished when there is nothing else you can take away".</p></blockquote><p></p>
[QUOTE="olshanski, post: 3662245, member: 7441"] This is a very interesting thread, I've been following it closely. My input is not even close to the kinds of things other people are saying, but here goes: 1) I'd like to keep the core d20 mechanic. That was brilliant. 2) I'd like to keep "levels" 3) I'd like some serious pruning of a LOT of D&D bloat. Fewer classes, fewer feats, fewer spells, fewer skills, less equipment, fewer conditions, fewer special attacks, fewer energy types, fewer special materials, fewer multipliers, fewer "conditional attacks" (sneak attacks, flank attacks, high ground, invisible, blinking, smite, rage, power, touch, incorporeal touch, energy drain) fewer everything. If the rules could get down to 30 or less pages of "crunch" that'd be great... something so that new players (wives, children) could figure out the rules without needing to devote one or more months of reading the rules. I guess I am not so much interested in a port of SAGA to D&D as I am interested in a wholesale gutting an pruning of D20. Was it here that I read the quote about desgning? "You aren't finished when you have nothing else to add. You are finished when there is nothing else you can take away". [/QUOTE]
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