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Fantasy Concepts: An OGL Fantasy Saga Project
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<blockquote data-quote="Sundragon2012" data-source="post: 3667955" data-attributes="member: 7624"><p><strong>Very interesting indeed</strong></p><p></p><p>This is a very interesting thread.</p><p></p><p>Streamlining D20 into something less cumbersome and more elegant using a OGL incarnation of the SAGA System (unofficially of course) sounds like a great idea. I am following this thread closely and looking forward to see what comes of it.</p><p></p><p>I am working in a campaign setting right now and making sure it is currently "system free" so that I can easily plug it into whtever good, solid OGL system currently exists. I have been considering Conan OGL and True20 or even 4E when it comes out (likely within 2yrs I would bet) if it is OGL.</p><p></p><p>If this project turns out to be a solid, playable, OGL product crafted by those with a good head for rules/mechanics design my setting could be for this system. I mention a good head for rule design because I am a good fluff writer and can write up ideas that I feel are internally consistant, interesting and creative but I am not a game mechanics guy. I leave that for those who enjoy number crunching. I can easily conceptualize where I want a rule/mechanic to go in regards to its flavor but in regards to numbers the algorithms behind them I am no game designer.</p><p></p><p>The setting is Robert E. Howard meets Tolkien meets George R.R. Martin and is a mixture of gritty low fantasy, high fantasy and some horror/dark fantasy. I am attempting to craft a world that is believable and mature while at the same time able to easily handle traditional high fantasy elements such as the good vs. evil motif and the grittier atmosphere of a world where things aren't often black and white. Right now it's going well and as I create this setting I will be paying close attention to this rules set.</p><p></p><p></p><p>Chris</p></blockquote><p></p>
[QUOTE="Sundragon2012, post: 3667955, member: 7624"] [b]Very interesting indeed[/b] This is a very interesting thread. Streamlining D20 into something less cumbersome and more elegant using a OGL incarnation of the SAGA System (unofficially of course) sounds like a great idea. I am following this thread closely and looking forward to see what comes of it. I am working in a campaign setting right now and making sure it is currently "system free" so that I can easily plug it into whtever good, solid OGL system currently exists. I have been considering Conan OGL and True20 or even 4E when it comes out (likely within 2yrs I would bet) if it is OGL. If this project turns out to be a solid, playable, OGL product crafted by those with a good head for rules/mechanics design my setting could be for this system. I mention a good head for rule design because I am a good fluff writer and can write up ideas that I feel are internally consistant, interesting and creative but I am not a game mechanics guy. I leave that for those who enjoy number crunching. I can easily conceptualize where I want a rule/mechanic to go in regards to its flavor but in regards to numbers the algorithms behind them I am no game designer. The setting is Robert E. Howard meets Tolkien meets George R.R. Martin and is a mixture of gritty low fantasy, high fantasy and some horror/dark fantasy. I am attempting to craft a world that is believable and mature while at the same time able to easily handle traditional high fantasy elements such as the good vs. evil motif and the grittier atmosphere of a world where things aren't often black and white. Right now it's going well and as I create this setting I will be paying close attention to this rules set. Chris [/QUOTE]
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