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Fantasy Concepts: An OGL Fantasy Saga Project
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<blockquote data-quote="EditorBFG" data-source="post: 3676397" data-attributes="member: 24719"><p>And perhaps I can help too by being more specific in explaining why humans don't get a talent path. </p><p></p><p>Basically, the UA human paragon class is so generic relative to the other paragons that the talents a human paragon based tree would make available would in most cases be indistinguishable from the talents any class would offer. Since the only way to progress in a racial talent path is to sacrifice class talents, there is no point in putting together a talent path that grants access to stuff you can already get. Instead, the ability to move more deeply into class talents sooner than other races is built into humans without the addition of a talent path, thus providing them with all the options they would obtain from a paragon class.This is just my gut reaction, but I'm not sure this is a balance issue, I think it is a flavor issue. 3-18 are the normal human baseline ability score range-- so that, barring extraordinary circumstances, humans cannot exceed this. Other races can, but only in one specific score in which they are exceptional, at the cost of being less capable in another ability. At 4th level, achieving 19 in one score should be a big deal. But if you can have a 21 ability score at 4th level, that feels wrong-- you make the shift into superhuman a bit too quickly for my case. And, as you go up in levels, if you get stat-raising magic items, it is not just a matter of having a 26 or a 25-- it is a matter of having stats in the 30s. or, having two stats in the 30s instead of one.</p><p></p><p>And I am not interesting in making global changes to d20 Fantasy magic items. That seems like too drastic and time-consuming of an alteration.</p><p></p><p>But as I said, all of the above is just a gut reaction.</p></blockquote><p></p>
[QUOTE="EditorBFG, post: 3676397, member: 24719"] And perhaps I can help too by being more specific in explaining why humans don't get a talent path. Basically, the UA human paragon class is so generic relative to the other paragons that the talents a human paragon based tree would make available would in most cases be indistinguishable from the talents any class would offer. Since the only way to progress in a racial talent path is to sacrifice class talents, there is no point in putting together a talent path that grants access to stuff you can already get. Instead, the ability to move more deeply into class talents sooner than other races is built into humans without the addition of a talent path, thus providing them with all the options they would obtain from a paragon class.This is just my gut reaction, but I'm not sure this is a balance issue, I think it is a flavor issue. 3-18 are the normal human baseline ability score range-- so that, barring extraordinary circumstances, humans cannot exceed this. Other races can, but only in one specific score in which they are exceptional, at the cost of being less capable in another ability. At 4th level, achieving 19 in one score should be a big deal. But if you can have a 21 ability score at 4th level, that feels wrong-- you make the shift into superhuman a bit too quickly for my case. And, as you go up in levels, if you get stat-raising magic items, it is not just a matter of having a 26 or a 25-- it is a matter of having stats in the 30s. or, having two stats in the 30s instead of one. And I am not interesting in making global changes to d20 Fantasy magic items. That seems like too drastic and time-consuming of an alteration. But as I said, all of the above is just a gut reaction. [/QUOTE]
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