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Fantasy Concepts: An OGL Fantasy Saga Project
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<blockquote data-quote="GEEKAZOID" data-source="post: 3697516" data-attributes="member: 35956"><p>Greetings gentlemen,</p><p>I will start with noting I paused while reading this thread at post 164. I had some thoughts I wanted to add while fresh in my head. If anything I mentioned has been covered feel free to flame me. <img src="http://www.enworld.org/forum/images/smilies/nervous.png" class="smilie" loading="lazy" alt=":heh:" title="Nervous Laugh :heh:" data-shortname=":heh:" /> </p><p></p><p>I'll try to keep it brief...</p><p></p><p>Concerning races:</p><p>The example given for elf bothers me. If you give access to a racial talent tree at first level but give no choice to the first talent chosen, you have effectively made that talent a default trait. Just list that talent as a racial trait for efficiency's sake (don't make the player look up the talent that you already know to be automatic). It's not a bad thing that that talent is default. It is just that telling a player he has the right to choose when in fact there is no choice is bad game design. </p><p></p><p>Concerning armor:</p><p>Perhaps armor as damage reduction should be considered as in d20 Modern.</p><p>Or maybe armor grants a FORT bonus rather than REF. Maybe it can directly bolster your condition track giving you a +1 "column shift" (loved Marvel Super Heroes) when calculating condition.</p><p></p><p>Concerning Divine spellcasters:</p><p><u>=PART ONE=</u>What is the difference between clerics and druids? That question alone brings up a slew of others. Is nature magic wholly different from god given magic as in D&D? Or is a druid just another cleric worshiping the god of nature? If so, are the druid class features granted by this god? Do other gods grant such features? Or are these class features now actually spells unique to the druidic god? Domain abilities? The answers I think may define how gods are presented in this system and thus how the clerical classes are defined.</p><p><u>=PART TWO=</u>Will the priestly class have a medium BAB? If so, why? Going by the SAGA trend to remove class crossover, I feel if one wanted to play a D&D style cleric (martial priest)he would multiclass between divine caster and warrior.</p><p></p><p>I hope I've added worthy content.</p></blockquote><p></p>
[QUOTE="GEEKAZOID, post: 3697516, member: 35956"] Greetings gentlemen, I will start with noting I paused while reading this thread at post 164. I had some thoughts I wanted to add while fresh in my head. If anything I mentioned has been covered feel free to flame me. :heh: I'll try to keep it brief... Concerning races: The example given for elf bothers me. If you give access to a racial talent tree at first level but give no choice to the first talent chosen, you have effectively made that talent a default trait. Just list that talent as a racial trait for efficiency's sake (don't make the player look up the talent that you already know to be automatic). It's not a bad thing that that talent is default. It is just that telling a player he has the right to choose when in fact there is no choice is bad game design. Concerning armor: Perhaps armor as damage reduction should be considered as in d20 Modern. Or maybe armor grants a FORT bonus rather than REF. Maybe it can directly bolster your condition track giving you a +1 "column shift" (loved Marvel Super Heroes) when calculating condition. Concerning Divine spellcasters: [U]=PART ONE=[/U]What is the difference between clerics and druids? That question alone brings up a slew of others. Is nature magic wholly different from god given magic as in D&D? Or is a druid just another cleric worshiping the god of nature? If so, are the druid class features granted by this god? Do other gods grant such features? Or are these class features now actually spells unique to the druidic god? Domain abilities? The answers I think may define how gods are presented in this system and thus how the clerical classes are defined. [U]=PART TWO=[/U]Will the priestly class have a medium BAB? If so, why? Going by the SAGA trend to remove class crossover, I feel if one wanted to play a D&D style cleric (martial priest)he would multiclass between divine caster and warrior. I hope I've added worthy content. [/QUOTE]
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