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Fantasy Concepts: An OGL Fantasy Saga Project
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<blockquote data-quote="EditorBFG" data-source="post: 3738520" data-attributes="member: 24719"><p>I'm anxious to see what others think, but I'm starting to think I might be on the side of 3/4 BAB for the Mage. For the sake of argument, I thought I'd react to a couple points:To my mind, this is a mistake in D&D. A commoner is a guy who doesn't go on adventures; by 3rd level, your average PC spellcaster has been in 40 (13.33 per level) serious battles where his life was at stake-- just as many as a priest, or even a warrior. Given how many spells require a ranged attack roll, I don't understand why a spellcaster who has been in that many battles has the same base attck as an experienced local cheesemaker (2nd level commoner). A high-level spellcaster can't hit anyone around his level with a ranged attack roll, and that's in a system where armor class does not automatically get a bonus from a character going up in level, as it does here.In D&D, even the kindly local head priest who has never been in a fight in his life has cleric levels to represent his standing in the church and his ability to heal the villagers-- clerics are not all warlike avengers of the faith.</p><p></p><p>To my mind, Saga does not have PCs with a BAB less than 3/4 because the goal of Saga is to make the PCs heroes. As stated often by the designers, heroes don't sit out chasing a mounted opponent because they haven't focused on Ride-- I think, by the same philosophy, heroes are better in a fight than commoners, no matter what their focus is, and they should have a fair chance of hitting a lower level enemy with an acid arrow.</p><p></p><p>Also, mentioning ranged attack rolls, it occurs to me with a roll for spellcasting, any spell with a ranged attack roll essentially has two chances to fail. Given that two rolls are required for success, I don't think spellcaster should be so terrible at the second.</p></blockquote><p></p>
[QUOTE="EditorBFG, post: 3738520, member: 24719"] I'm anxious to see what others think, but I'm starting to think I might be on the side of 3/4 BAB for the Mage. For the sake of argument, I thought I'd react to a couple points:To my mind, this is a mistake in D&D. A commoner is a guy who doesn't go on adventures; by 3rd level, your average PC spellcaster has been in 40 (13.33 per level) serious battles where his life was at stake-- just as many as a priest, or even a warrior. Given how many spells require a ranged attack roll, I don't understand why a spellcaster who has been in that many battles has the same base attck as an experienced local cheesemaker (2nd level commoner). A high-level spellcaster can't hit anyone around his level with a ranged attack roll, and that's in a system where armor class does not automatically get a bonus from a character going up in level, as it does here.In D&D, even the kindly local head priest who has never been in a fight in his life has cleric levels to represent his standing in the church and his ability to heal the villagers-- clerics are not all warlike avengers of the faith. To my mind, Saga does not have PCs with a BAB less than 3/4 because the goal of Saga is to make the PCs heroes. As stated often by the designers, heroes don't sit out chasing a mounted opponent because they haven't focused on Ride-- I think, by the same philosophy, heroes are better in a fight than commoners, no matter what their focus is, and they should have a fair chance of hitting a lower level enemy with an acid arrow. Also, mentioning ranged attack rolls, it occurs to me with a roll for spellcasting, any spell with a ranged attack roll essentially has two chances to fail. Given that two rolls are required for success, I don't think spellcaster should be so terrible at the second. [/QUOTE]
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