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Fantasy Concepts: An OGL Fantasy Saga Project
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<blockquote data-quote="Harr" data-source="post: 4064530" data-attributes="member: 47190"><p>Well, we've played a couple sessions so far and we're loving it.</p><p></p><p>Usually after a 6-8 hour session of 3.5 I'm seeing numbers and stat-blocks floating in the air and my players are ready to tear up their character sheets. After a similar session of C&C my players are fine but I usually feel like I have 2 tons of burden and responsibility weighing down on me from all the 'judgement calls' I had to make. </p><p></p><p>With FC, none of that. I woke up the next day from both sessions feeling like I'd actually like to play some more <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>I did make a couple changes of my own, I integrated all the 'cascasdeable' skills into a single Knowledge, Crafting, etc skill (never saw the point of the separation), and I re-separated AC from Reflex Score (merging those two is a HUGE alteration that significantly alters, and even unbalances, the basic nature of the game, I think.. plus we know 4th is keeping the separation) but I look forwar to continue well into July/August with these rules, if not adopt them entirely should 4th disappoint.</p><p></p><p>Thanks again for your work on this,</p><p></p><p>Harry.</p></blockquote><p></p>
[QUOTE="Harr, post: 4064530, member: 47190"] Well, we've played a couple sessions so far and we're loving it. Usually after a 6-8 hour session of 3.5 I'm seeing numbers and stat-blocks floating in the air and my players are ready to tear up their character sheets. After a similar session of C&C my players are fine but I usually feel like I have 2 tons of burden and responsibility weighing down on me from all the 'judgement calls' I had to make. With FC, none of that. I woke up the next day from both sessions feeling like I'd actually like to play some more :D I did make a couple changes of my own, I integrated all the 'cascasdeable' skills into a single Knowledge, Crafting, etc skill (never saw the point of the separation), and I re-separated AC from Reflex Score (merging those two is a HUGE alteration that significantly alters, and even unbalances, the basic nature of the game, I think.. plus we know 4th is keeping the separation) but I look forwar to continue well into July/August with these rules, if not adopt them entirely should 4th disappoint. Thanks again for your work on this, Harry. [/QUOTE]
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