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Fantasy Craft released (in PDF...)
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<blockquote data-quote="Voadam" data-source="post: 4885561" data-attributes="member: 2209"><p>Fair enough.</p><p></p><p>I will point out one of the great things to come out of the Spycraft series which I assume is also in Fantasy craft is the minion creating system where you pick attributes (eg I want him to be strong and tough but dumb and slow, hitting hard but not that often) decide what challenge you want it to be for the party (ie average party level +2 or APL -1, etc.) then plug your choices into a template to generate an instant statblock allowing you to make quick customized NPCs or monsters with appropriate stats.</p><p></p><p>Adamant adapted this OGC for their d20 Modern Minion maker and I think for a fantasy monster one as well and it is a neat little system that I like a lot. It allows for quick useable statblocks without going through level and HD advancement calculations. Sort of a 4e monster maker for 3e.</p><p></p><p>So my questions are whether these are still there, have they changed, and how useable would they be in a 3e/pathfinder games are they (i.e. how much adaptation would it require)?</p></blockquote><p></p>
[QUOTE="Voadam, post: 4885561, member: 2209"] Fair enough. I will point out one of the great things to come out of the Spycraft series which I assume is also in Fantasy craft is the minion creating system where you pick attributes (eg I want him to be strong and tough but dumb and slow, hitting hard but not that often) decide what challenge you want it to be for the party (ie average party level +2 or APL -1, etc.) then plug your choices into a template to generate an instant statblock allowing you to make quick customized NPCs or monsters with appropriate stats. Adamant adapted this OGC for their d20 Modern Minion maker and I think for a fantasy monster one as well and it is a neat little system that I like a lot. It allows for quick useable statblocks without going through level and HD advancement calculations. Sort of a 4e monster maker for 3e. So my questions are whether these are still there, have they changed, and how useable would they be in a 3e/pathfinder games are they (i.e. how much adaptation would it require)? [/QUOTE]
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