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<blockquote data-quote="Dr. Strangemonkey" data-source="post: 1337592" data-attributes="member: 6533"><p>There are a lot of nations in that continent and a quarter. They vary a great deal in stability.</p><p></p><p>Also, the effects of American, the US variety, imperialism can throw things off a bit. The International Fruit Corporation, and similar entities, has sometimes had very particularly types of stability in mind when it looked to advance its trade agenda. It seems to me that economic/technological imperialism might become much easier to do in a world with some high magic societies. Similar effects might also be in store for imperialistic intellectual cultures as well.</p><p></p><p>More to the topic.</p><p></p><p>Variances in lifespan create new educational realities that can have a profound impact on the development of industry in any given culture or nexus of cultures.</p><p></p><p>The permance and low maintenance costs of any number of magical effects, but particularly the low level ones, might have a profound impact on how much micro-micro-economic activities are farmed out. I mean families that used to spend a lot of time making light sources at home might only need to acquire the skills to create a continual or even light spell and be perfectly all right.</p><p></p><p>I'm not certain whether that would discourage household economic activity or increase it or both given different cultural inclinations.</p><p></p><p>The increase in pernicious monster threats would undoubtabley have a variety of nasty impacts on the way human or demi-human communities organized themselves.</p></blockquote><p></p>
[QUOTE="Dr. Strangemonkey, post: 1337592, member: 6533"] There are a lot of nations in that continent and a quarter. They vary a great deal in stability. Also, the effects of American, the US variety, imperialism can throw things off a bit. The International Fruit Corporation, and similar entities, has sometimes had very particularly types of stability in mind when it looked to advance its trade agenda. It seems to me that economic/technological imperialism might become much easier to do in a world with some high magic societies. Similar effects might also be in store for imperialistic intellectual cultures as well. More to the topic. Variances in lifespan create new educational realities that can have a profound impact on the development of industry in any given culture or nexus of cultures. The permance and low maintenance costs of any number of magical effects, but particularly the low level ones, might have a profound impact on how much micro-micro-economic activities are farmed out. I mean families that used to spend a lot of time making light sources at home might only need to acquire the skills to create a continual or even light spell and be perfectly all right. I'm not certain whether that would discourage household economic activity or increase it or both given different cultural inclinations. The increase in pernicious monster threats would undoubtabley have a variety of nasty impacts on the way human or demi-human communities organized themselves. [/QUOTE]
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