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Fantasy "Fallout"
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<blockquote data-quote="Glade Riven" data-source="post: 5416210" data-attributes="member: 86468"><p>So here is an idea inspired by the Fallout videogames, except adapting the basic principle to D&D. So...post-apocalyptic fantasy that isn't Dragonlance.</p><p> </p><p></p><p> </p><p><strong>Basic Principle</strong>: 1,000 years ago a meteor hit the planet, bringing about nuclear winter. Cloud cover is still thick, but the days are a muddy grey. Sunlight is extremely rare, but the occasional break in the clouds does happen.</p><p> </p><p><strong>A few ideas:</strong></p><ul> <li data-xf-list-type="ul">"Dark" races such as drow, duergar, etc are now the common races, with the common races being rare to died out.</li> <li data-xf-list-type="ul">Wurmwood spawned fowl things like demons, devils, etc.</li> <li data-xf-list-type="ul">Elves survived by magically protecting a few cities, but the magics are waining and they are low on resources</li> <li data-xf-list-type="ul">Gnomes built underground Vaults. Normal dwarves may have survived this way, too.</li> <li data-xf-list-type="ul">Humans are still human, because we're tenatious and adaptable.</li> <li data-xf-list-type="ul">Most magical artifacts have to be found in old ruins, because the techniques to make them are lost when civilization died.</li> <li data-xf-list-type="ul">Vampires, Werewolves, and other creatures of the night run rampent.</li> </ul></blockquote><p></p>
[QUOTE="Glade Riven, post: 5416210, member: 86468"] So here is an idea inspired by the Fallout videogames, except adapting the basic principle to D&D. So...post-apocalyptic fantasy that isn't Dragonlance. [B]Basic Principle[/B]: 1,000 years ago a meteor hit the planet, bringing about nuclear winter. Cloud cover is still thick, but the days are a muddy grey. Sunlight is extremely rare, but the occasional break in the clouds does happen. [B]A few ideas:[/B] [LIST] [*]"Dark" races such as drow, duergar, etc are now the common races, with the common races being rare to died out. [*]Wurmwood spawned fowl things like demons, devils, etc. [*]Elves survived by magically protecting a few cities, but the magics are waining and they are low on resources [*]Gnomes built underground Vaults. Normal dwarves may have survived this way, too. [*]Humans are still human, because we're tenatious and adaptable. [*]Most magical artifacts have to be found in old ruins, because the techniques to make them are lost when civilization died. [*]Vampires, Werewolves, and other creatures of the night run rampent. [/LIST] [/QUOTE]
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