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Fantasy Flight Games Discontinuing RPGs?
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<blockquote data-quote="Abstruse" data-source="post: 7938490" data-attributes="member: 6669048"><p>Wizards of the Coast has three, but they still licensed Baldur's Gate III to Laurien. There's limits to how much a single studio can do and, if you're trying to leverage brands as efficiently as possible, licensing them out works best. Particularly when it's something outside your wheelhouse.</p><p></p><p>FFG's video game company works on simulating tabletop games based on their IP. But what if they wanted to do an RPG based on the Beanstalk setting from Genesys, or a stealth game based on the Android setting, or some other spin-off? They can either spend a lot of money hiring people in-house with that experience and sacrifice working on other products they're used to, or they can outsource it to people who know what they're doing already.</p><p></p><p>It's why BioWare and Bethesda and CD Projekt Red didn't make their own tabletop RPG in-house (even though it would cost a fraction of the amount as developing even a spin-off mobile game let alone a AAA title) but licensed Dragon Age to Green Ronin, Fallout to Modiphius, and Witcher to R. Talsorian.</p></blockquote><p></p>
[QUOTE="Abstruse, post: 7938490, member: 6669048"] Wizards of the Coast has three, but they still licensed Baldur's Gate III to Laurien. There's limits to how much a single studio can do and, if you're trying to leverage brands as efficiently as possible, licensing them out works best. Particularly when it's something outside your wheelhouse. FFG's video game company works on simulating tabletop games based on their IP. But what if they wanted to do an RPG based on the Beanstalk setting from Genesys, or a stealth game based on the Android setting, or some other spin-off? They can either spend a lot of money hiring people in-house with that experience and sacrifice working on other products they're used to, or they can outsource it to people who know what they're doing already. It's why BioWare and Bethesda and CD Projekt Red didn't make their own tabletop RPG in-house (even though it would cost a fraction of the amount as developing even a spin-off mobile game let alone a AAA title) but licensed Dragon Age to Green Ronin, Fallout to Modiphius, and Witcher to R. Talsorian. [/QUOTE]
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