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Fantasy Flight Games statement on Star Wars License
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<blockquote data-quote="coyote6" data-source="post: 5406981" data-attributes="member: 1225"><p>The thing is, they just got the license. They most likely don't have books or other product ready to go (who can afford to write & develop a whole game line <em>before</em> you have the license to make that game?), so it's likely to be quite some time before their products make it to market. </p><p></p><p>Since it's a license, everything has to go to Lucas Arts for approval -- and that can take some time. Especially if Lucas Arts is busy with something else -- a new TV series or an MMORPG, for example. And if the company tries to rush something out, and it's crap -- well, hopefully, Lucas Arts would kick it back. Getting it right takes some time.</p><p></p><p>So if the game company announces their license acquisition now, they then will probably have a long time before product comes out. The more time that goes by, the more the hype dies down. Worse, the more the "vaporware" rumors will start. </p><p></p><p>Compare Black Library's DC license vs. Green Ronin's. BL announced it, then nothing, nothing, nothing, BL is out of the RPG business. Pramas has said GR started negotiations for the DC license three years before the books came out -- and they announced the license 3 months before the books came out, so they kept quiet for a couple of years while they got the license, then wrote the game. Thus, they got the burst of hype, the book came out, and they kept rolling. </p><p></p><p>(Well, the supplements have taken longer than announced, I think. But it's still better than "we got the license! <months or years pass> Here's the game!")</p></blockquote><p></p>
[QUOTE="coyote6, post: 5406981, member: 1225"] The thing is, they just got the license. They most likely don't have books or other product ready to go (who can afford to write & develop a whole game line [I]before[/I] you have the license to make that game?), so it's likely to be quite some time before their products make it to market. Since it's a license, everything has to go to Lucas Arts for approval -- and that can take some time. Especially if Lucas Arts is busy with something else -- a new TV series or an MMORPG, for example. And if the company tries to rush something out, and it's crap -- well, hopefully, Lucas Arts would kick it back. Getting it right takes some time. So if the game company announces their license acquisition now, they then will probably have a long time before product comes out. The more time that goes by, the more the hype dies down. Worse, the more the "vaporware" rumors will start. Compare Black Library's DC license vs. Green Ronin's. BL announced it, then nothing, nothing, nothing, BL is out of the RPG business. Pramas has said GR started negotiations for the DC license three years before the books came out -- and they announced the license 3 months before the books came out, so they kept quiet for a couple of years while they got the license, then wrote the game. Thus, they got the burst of hype, the book came out, and they kept rolling. (Well, the supplements have taken longer than announced, I think. But it's still better than "we got the license! <months or years pass> Here's the game!") [/QUOTE]
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