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Fantasy Grounds Drops Prices For Electronic D&D Books
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<blockquote data-quote="fantasmamore" data-source="post: 7721389" data-attributes="member: 6763506"><p>I do the same thing. I connect my laptop with the TV to show my players the maps and handouts. I don't have to search for maps, tiles and tokens before the session, all the stats for the monsters are two clicks away and I use fog of war or similar techniques to slowly reveal the map. My players use their character sheets and dice as they always did - the only thing that's different for them is that they have to look at a monitor instead at the map on the table. Before the VTTs I always forgot about bonuses, conditions, power recharge rolls (in 4e) etc. Now I spent less time on preparing for a session and running the game is easier and faster. I created some "modules" in FG (think of them like packages containing monsters, maps and text, much like a real module) and when my players want to do something completely different that I was not prepared for, I "activate" a module and I present them with a side-quest or I just borrow a couple of encounters to continue my story. Most important of all, since we meet in different places each time, I have everything with me on my laptop and cloud service. </p><p>Using VTTs for in person gaming forever changed the way I play and I suggest you try one too.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="fantasmamore, post: 7721389, member: 6763506"] I do the same thing. I connect my laptop with the TV to show my players the maps and handouts. I don't have to search for maps, tiles and tokens before the session, all the stats for the monsters are two clicks away and I use fog of war or similar techniques to slowly reveal the map. My players use their character sheets and dice as they always did - the only thing that's different for them is that they have to look at a monitor instead at the map on the table. Before the VTTs I always forgot about bonuses, conditions, power recharge rolls (in 4e) etc. Now I spent less time on preparing for a session and running the game is easier and faster. I created some "modules" in FG (think of them like packages containing monsters, maps and text, much like a real module) and when my players want to do something completely different that I was not prepared for, I "activate" a module and I present them with a side-quest or I just borrow a couple of encounters to continue my story. Most important of all, since we meet in different places each time, I have everything with me on my laptop and cloud service. Using VTTs for in person gaming forever changed the way I play and I suggest you try one too.:) [/QUOTE]
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Fantasy Grounds Drops Prices For Electronic D&D Books
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