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FANTASY GROUNDS Goes 3D With TABLETOP CONNECT
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<blockquote data-quote="innerdude" data-source="post: 7681760" data-attributes="member: 85870"><p>^^^^^^ ^^^^^^ ^^^^^^</p><p></p><p>THIS THIS THIS THIS THIS THIS THIS THIS THIS a thousand times THIS.</p><p></p><p>The biggest problem with using tools like this is the need to meet two goals simultaneously for the digital environment. </p><p></p><p></p><p>1. You need to let people get wicked creative doing their own pre-rendered set pieces and environments.</p><p></p><p>2. It needs to allow fast, easy, on-the-fly modifications / drawing / content overlays that don't bog down the in-game presentation. </p><p></p><p></p><p>Those are two very difficult, and in some cases diametrically opposed use cases. </p><p></p><p>I've fiddled quite a bit with the Neverwinter Nights 1 and 2 scenario builders, thinking that they would be a great way to make encounters more fun and interesting. </p><p></p><p>But it only meets use case #1; it utterly fails at use case #2. Trying to do anything "on the fly"---especially for indoor environments---is ridiculously hard.</p></blockquote><p></p>
[QUOTE="innerdude, post: 7681760, member: 85870"] ^^^^^^ ^^^^^^ ^^^^^^ THIS THIS THIS THIS THIS THIS THIS THIS THIS a thousand times THIS. The biggest problem with using tools like this is the need to meet two goals simultaneously for the digital environment. 1. You need to let people get wicked creative doing their own pre-rendered set pieces and environments. 2. It needs to allow fast, easy, on-the-fly modifications / drawing / content overlays that don't bog down the in-game presentation. Those are two very difficult, and in some cases diametrically opposed use cases. I've fiddled quite a bit with the Neverwinter Nights 1 and 2 scenario builders, thinking that they would be a great way to make encounters more fun and interesting. But it only meets use case #1; it utterly fails at use case #2. Trying to do anything "on the fly"---especially for indoor environments---is ridiculously hard. [/QUOTE]
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FANTASY GROUNDS Goes 3D With TABLETOP CONNECT
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