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*Dungeons & Dragons
Fantasy Grounds Now Offers Free Trial; Plus D&D 5E Basic Rules Now Included In All Licenses
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<blockquote data-quote="smiteworks" data-source="post: 7686310" data-attributes="member: 87795"><p>Got it. No, there is no ping animation currently. It works a bit different. It looks like you want the ping to draw their attention and to move the map to focus on that area. In FG, many DM's draw attention with pointers or by flashing the visibility of a token. To sync all the player's views, they would use the sync player view option from the image's right-click menu. That way, if a GM wanted to center the focus over an area of the map that might be off screen for someone or not zoomed at the level the DM wants, it sets everyone's view to match exactly what the DM has. The ping would be a pretty easy feature to implement, though, so we could look at adding that to the other map enhancements when we do those.</p><p></p><p>For XP, you can do this by typing 543 into the modifiers box and then dragging from that field to your XP field. You can type in any number, positive or negative and it will add or subtract it for you.</p><p></p><p>Most DM's use the party sheet to track XP for quests and for encounters since it keeps a log of the XP granted and divides it for the party automatically. You basically just enter the XP under Quests, set what it was for and click Award. Looking at it again, it looks like we should make a simple mod to allow you to drag and drop it on a single player in the part sheet to award it instead of always dividing it out equally. You would have to either manually adjust it for a single player or do the drag and drop from the modifier window to that PC as I mentioned earlier.</p><p></p><p>FG has a lot of flexibility on how it can handle drops onto any fields. We just have to tell it what to do for different scenarios. Most of these suggestions come from users requesting them -- just like this.</p></blockquote><p></p>
[QUOTE="smiteworks, post: 7686310, member: 87795"] Got it. No, there is no ping animation currently. It works a bit different. It looks like you want the ping to draw their attention and to move the map to focus on that area. In FG, many DM's draw attention with pointers or by flashing the visibility of a token. To sync all the player's views, they would use the sync player view option from the image's right-click menu. That way, if a GM wanted to center the focus over an area of the map that might be off screen for someone or not zoomed at the level the DM wants, it sets everyone's view to match exactly what the DM has. The ping would be a pretty easy feature to implement, though, so we could look at adding that to the other map enhancements when we do those. For XP, you can do this by typing 543 into the modifiers box and then dragging from that field to your XP field. You can type in any number, positive or negative and it will add or subtract it for you. Most DM's use the party sheet to track XP for quests and for encounters since it keeps a log of the XP granted and divides it for the party automatically. You basically just enter the XP under Quests, set what it was for and click Award. Looking at it again, it looks like we should make a simple mod to allow you to drag and drop it on a single player in the part sheet to award it instead of always dividing it out equally. You would have to either manually adjust it for a single player or do the drag and drop from the modifier window to that PC as I mentioned earlier. FG has a lot of flexibility on how it can handle drops onto any fields. We just have to tell it what to do for different scenarios. Most of these suggestions come from users requesting them -- just like this. [/QUOTE]
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Community
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*Dungeons & Dragons
Fantasy Grounds Now Offers Free Trial; Plus D&D 5E Basic Rules Now Included In All Licenses
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