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Fantasy Grounds Previews of Tasha's Cauldron
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<blockquote data-quote="Mistwell" data-source="post: 8115829" data-attributes="member: 2525"><p>You're misrepresenting my position, though I am not sure if it's intentional or just poor phrasing on my part.</p><p></p><p>I am not saying "never upgrade." At all, in any way. If that was implied by what I wrote, it's a mistake on my part and not my position.</p><p></p><p>I am saying all of the following:</p><p></p><p>1) don't use stealth errata to upgrade, use the errata which is the expected way to introduce errata,</p><p>2) make errata timely in nature, and do not wait 5 years if it's a known issue,</p><p>3) don't errata things which nobody was complaining about or which was a known real issue,</p><p>4) if you need to errata because of some new content you're creating, do it in a more elegant way that doesn't mess with older content such that existing players will suddenly feel like their characters are retroactively out of date.</p><p></p><p>IF this errata is so that new versions of classes can use these cantrips, then PUT THAT IN THE NEW CLASS. Or phrase the errata in such a way that those classes can use the cantrips while old characters outside of those classes can still use them the way they were previously using them. I am betting that's possible. In fact you're a pretty good rules-tinkerer yourself, and I bet you could have phrased these to be compatible with a an older existing class who just had the feat to make opportunity attacks with a cantrip, AND still be compatible with these new class versions, in a way that doesn't break anything.</p></blockquote><p></p>
[QUOTE="Mistwell, post: 8115829, member: 2525"] You're misrepresenting my position, though I am not sure if it's intentional or just poor phrasing on my part. I am not saying "never upgrade." At all, in any way. If that was implied by what I wrote, it's a mistake on my part and not my position. I am saying all of the following: 1) don't use stealth errata to upgrade, use the errata which is the expected way to introduce errata, 2) make errata timely in nature, and do not wait 5 years if it's a known issue, 3) don't errata things which nobody was complaining about or which was a known real issue, 4) if you need to errata because of some new content you're creating, do it in a more elegant way that doesn't mess with older content such that existing players will suddenly feel like their characters are retroactively out of date. IF this errata is so that new versions of classes can use these cantrips, then PUT THAT IN THE NEW CLASS. Or phrase the errata in such a way that those classes can use the cantrips while old characters outside of those classes can still use them the way they were previously using them. I am betting that's possible. In fact you're a pretty good rules-tinkerer yourself, and I bet you could have phrased these to be compatible with a an older existing class who just had the feat to make opportunity attacks with a cantrip, AND still be compatible with these new class versions, in a way that doesn't break anything. [/QUOTE]
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