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Fantasy Grounds Previews of Tasha's Cauldron
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<blockquote data-quote="ph0rk" data-source="post: 8116110" data-attributes="member: 16266"><p>Yep, two issues in play - one, the change to the cantrips <em>may</em> make them no longer work with War Caster opportunity attacks - but there may be enough targeting information in the obscured part of the blurb that that isn't an issue. I hope not, as if so I don't think I'd even take one of these cantrips on an eldritch knight.</p><p></p><p>The other, the baseline Bladesinger extra attack feature is now better (by far) than the Eldritch Knight War Magic feature. I'm not sure they needed the help, but it is nice for their melee output. It just makes Eldritch Knights looks rather tame by comparison. It is still nice for multiclassing out of Fighter around level 8; but it conflicts with features from the base class (Extra Attack (2) and (3)). It wouldn't have been so bad if it were "as a bonus action when taking the attack action, you may replace one of your attacks with a cantrip". This might make eldritch knights more competitive for top dog in the DPR department, but I'm not sure an extra 2d8 at 11 and 3d8 at 17 really do that when pole arm master and great weapon master are around; both of which can compete for the bonus action needed to activate War Magic.</p><p></p><p>It would also let them strike with regular melee before the cantrip to let eldritch strike be more frequently used.</p></blockquote><p></p>
[QUOTE="ph0rk, post: 8116110, member: 16266"] Yep, two issues in play - one, the change to the cantrips [I]may[/I] make them no longer work with War Caster opportunity attacks - but there may be enough targeting information in the obscured part of the blurb that that isn't an issue. I hope not, as if so I don't think I'd even take one of these cantrips on an eldritch knight. The other, the baseline Bladesinger extra attack feature is now better (by far) than the Eldritch Knight War Magic feature. I'm not sure they needed the help, but it is nice for their melee output. It just makes Eldritch Knights looks rather tame by comparison. It is still nice for multiclassing out of Fighter around level 8; but it conflicts with features from the base class (Extra Attack (2) and (3)). It wouldn't have been so bad if it were "as a bonus action when taking the attack action, you may replace one of your attacks with a cantrip". This might make eldritch knights more competitive for top dog in the DPR department, but I'm not sure an extra 2d8 at 11 and 3d8 at 17 really do that when pole arm master and great weapon master are around; both of which can compete for the bonus action needed to activate War Magic. It would also let them strike with regular melee before the cantrip to let eldritch strike be more frequently used. [/QUOTE]
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