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FANTASY GROUNDS Virtual Tabletop's D&D License!
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<blockquote data-quote="redrick" data-source="post: 7666904" data-attributes="member: 6777696"><p>I'm a Roll20 user, so not entirely sure, but my guess would be minimally useful. What FG is offering is the ability to drop any content from the core rules into your campaign and have it works seamlessly with their various dice rolling and data tracking features. That means being able to say, "there are 4 orcs in this room" and drop 4 orcs into the room, knowing that you will have unique hp trackers for each, that you can press an "attack" button for each and it will roll with the relevant modifiers, press a "dex save" button for each and get the appropriate modifiers, etc. That doesn't sound that important if you are running things at the tabletop with a lot of space and a bunch of books in front of you, but the reality is that, for a lot of people in the virtual tabletop environment, having the information coded into the system in a consistent way makes the gameplay smoother and allows them to focus on the aspects of GM'ing that matter. I never use digital aids at the table, but all my attempts to take that approach to the virtual table have been a total drag.</p><p></p><p>So, FG lets you just plug and play. That's gold and easily worth $100 if you are comfortable with their platform and would otherwise be entering the data yourself. Countless hours saved. PDFs might make it a little easier to do the data entry yourself, but it's still a lot of work. As an example, I use a mixture of Necromancer Fifth Edition Foes monsters in my game and Wizards MM monsters. The Necromancer monsters are in a pdf, and the Wizards monsters are in a hardback. Often, even copying and pasting the Necromancer PDF doesn't work properly, and, even when it does, there's a lot of formatting to do. And it's little help in filling in the various fields for the internal database. At the end of the day, no matter what my source, I still have to hand-enter a large portion of the information. The only benefit to me with the PDF is that I don't have much desk-space, so it's easier to manually copy data from a window on my second monitor than a hardback book crammed in between my mouse and my coffee cup.</p><p></p><p>So, no, I don't imagine that FG would be that threatened by PDFs. Or any other digital tools created primarily to support in-person tabletop games. FG provides a completely different service that is mostly about facilitating the virtual tabletop experience.</p></blockquote><p></p>
[QUOTE="redrick, post: 7666904, member: 6777696"] I'm a Roll20 user, so not entirely sure, but my guess would be minimally useful. What FG is offering is the ability to drop any content from the core rules into your campaign and have it works seamlessly with their various dice rolling and data tracking features. That means being able to say, "there are 4 orcs in this room" and drop 4 orcs into the room, knowing that you will have unique hp trackers for each, that you can press an "attack" button for each and it will roll with the relevant modifiers, press a "dex save" button for each and get the appropriate modifiers, etc. That doesn't sound that important if you are running things at the tabletop with a lot of space and a bunch of books in front of you, but the reality is that, for a lot of people in the virtual tabletop environment, having the information coded into the system in a consistent way makes the gameplay smoother and allows them to focus on the aspects of GM'ing that matter. I never use digital aids at the table, but all my attempts to take that approach to the virtual table have been a total drag. So, FG lets you just plug and play. That's gold and easily worth $100 if you are comfortable with their platform and would otherwise be entering the data yourself. Countless hours saved. PDFs might make it a little easier to do the data entry yourself, but it's still a lot of work. As an example, I use a mixture of Necromancer Fifth Edition Foes monsters in my game and Wizards MM monsters. The Necromancer monsters are in a pdf, and the Wizards monsters are in a hardback. Often, even copying and pasting the Necromancer PDF doesn't work properly, and, even when it does, there's a lot of formatting to do. And it's little help in filling in the various fields for the internal database. At the end of the day, no matter what my source, I still have to hand-enter a large portion of the information. The only benefit to me with the PDF is that I don't have much desk-space, so it's easier to manually copy data from a window on my second monitor than a hardback book crammed in between my mouse and my coffee cup. So, no, I don't imagine that FG would be that threatened by PDFs. Or any other digital tools created primarily to support in-person tabletop games. FG provides a completely different service that is mostly about facilitating the virtual tabletop experience. [/QUOTE]
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