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FANTASY GROUNDS Virtual Tabletop's D&D License!
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<blockquote data-quote="smiteworks" data-source="post: 7666955" data-attributes="member: 87795"><p>The DM can choose to share anything they've purchased. If the DM shares the Complete Core Class or the D&D Basic Players, than any players connected to the game can access that material to build their characters while they are connected. If the players want to build their characters offline from the DM with the content, they will need the packs themselves. You can build a character without it, just like you would a paper character sheet. It just wouldn't have all the stuff pre-linked to reference material. Dragging spells to your character's action tab brings over the reference material and also pre-parses many of the built in spell effects, such as Damage, attacks and Saving Throws. </p><p></p><p>All licenses of FG come with a 5E ruleset. The ruleset provides support for the game mechanics but has no data or artwork. The packs add the content pre-loaded for use.</p></blockquote><p></p>
[QUOTE="smiteworks, post: 7666955, member: 87795"] The DM can choose to share anything they've purchased. If the DM shares the Complete Core Class or the D&D Basic Players, than any players connected to the game can access that material to build their characters while they are connected. If the players want to build their characters offline from the DM with the content, they will need the packs themselves. You can build a character without it, just like you would a paper character sheet. It just wouldn't have all the stuff pre-linked to reference material. Dragging spells to your character's action tab brings over the reference material and also pre-parses many of the built in spell effects, such as Damage, attacks and Saving Throws. All licenses of FG come with a 5E ruleset. The ruleset provides support for the game mechanics but has no data or artwork. The packs add the content pre-loaded for use. [/QUOTE]
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FANTASY GROUNDS Virtual Tabletop's D&D License!
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