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FANTASY GROUNDS Virtual Tabletop's D&D License!
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<blockquote data-quote="smiteworks" data-source="post: 7667424" data-attributes="member: 87795"><p>Those replies are both correct. Some historical context (since Fantasy Grounds has been around since 2004):</p><p></p><p>We used to have </p><p>- a Lite license which was cheaper but only let you do player stuff</p><p>- a Full license which let you use all the DM features of Fantasy Grounds, build your own rulesets and extensions, modules, act as a player or host for other players with a license. </p><p></p><p>At some point, people in the community and newcomers started requesting the ability to have unlimited players or at least slots for players to join freely. At this time we created a Free license and an Ultimate license. The Free license only worked if connected with an Ultimate. Over time we added a Demo mode too and now we call it a Free/Demo license. The Ultimate allows you to have unlimited players, who can all be running the Free/Demo license if they don't already have a license of their own. Due to popularity of the Ultimate license and the constant state of confusion on the Lite license's capabilities, we dropped it entirely. That now means that anyone who buys a license of FG gets to use all the DM features. All of those features are the same between the Full (now just a standard) license and the Ultimate license. We also added in a bunch of free tokens that we purchased the rights to distribute and gave these to all standard and Ultimate license people along with a dozen or so maps that I created for people to use for common scenarios. You can upgrade from the standard to the Ultimate license.</p><p></p><p>The pack we sell on Steam is the Standard license. There is DLC for the Upgrade to Ultimate. There is also a buy 3 get 1 free pack of standard licenses. Which option is best for you depends on the make-up of your group. If you have a fixed number of people where multiple people might want to DM, then the 4-pack deal is probably a good way to go. If the DM is mostly the same but there are a large number of players (perhaps multiple groups) or they rotate in and out players a lot, then the Ultimate probably makes more sense. </p><p></p><p>The other option is the subscriptions. These act the same as the Standard and Ultimate but you pay a monthly fee of $3.99 or $9.99 to keep it active instead. </p><p></p><p>Clear as mud yet?</p></blockquote><p></p>
[QUOTE="smiteworks, post: 7667424, member: 87795"] Those replies are both correct. Some historical context (since Fantasy Grounds has been around since 2004): We used to have - a Lite license which was cheaper but only let you do player stuff - a Full license which let you use all the DM features of Fantasy Grounds, build your own rulesets and extensions, modules, act as a player or host for other players with a license. At some point, people in the community and newcomers started requesting the ability to have unlimited players or at least slots for players to join freely. At this time we created a Free license and an Ultimate license. The Free license only worked if connected with an Ultimate. Over time we added a Demo mode too and now we call it a Free/Demo license. The Ultimate allows you to have unlimited players, who can all be running the Free/Demo license if they don't already have a license of their own. Due to popularity of the Ultimate license and the constant state of confusion on the Lite license's capabilities, we dropped it entirely. That now means that anyone who buys a license of FG gets to use all the DM features. All of those features are the same between the Full (now just a standard) license and the Ultimate license. We also added in a bunch of free tokens that we purchased the rights to distribute and gave these to all standard and Ultimate license people along with a dozen or so maps that I created for people to use for common scenarios. You can upgrade from the standard to the Ultimate license. The pack we sell on Steam is the Standard license. There is DLC for the Upgrade to Ultimate. There is also a buy 3 get 1 free pack of standard licenses. Which option is best for you depends on the make-up of your group. If you have a fixed number of people where multiple people might want to DM, then the 4-pack deal is probably a good way to go. If the DM is mostly the same but there are a large number of players (perhaps multiple groups) or they rotate in and out players a lot, then the Ultimate probably makes more sense. The other option is the subscriptions. These act the same as the Standard and Ultimate but you pay a monthly fee of $3.99 or $9.99 to keep it active instead. Clear as mud yet? [/QUOTE]
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